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Everwind City: Difference between revisions

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'''Everwind City''' is the largest metropolitan settlement in [[The Verges]] and the unofficial capital; with a population of approximately 10,100, it is the [[Largest Cities by Population|15th largest city]] in the world. It is known for its massive three-ringed wall that surrounds the city to ward off the [[Everwind]] and segregate the city into economical districts: the lower class on the outside called [[The Rim]], middle class and primary market district in the second ring called [[Half District]], and the center circle for the affluent, intellectual, and ruling elite called [[Still Hill]].
'''Everwind City''' is the largest metropolitan settlement in [[The Verges]] and the unofficial capital; with a population of approximately 10,100, it is the [[Largest Cities by Population|15th largest city]] in the world. It is known for its massive three-ringed wall that surrounds the city to ward off the [[Everwind]] and segregate the city into economical districts: the lower class on the outside called [[The Rim]], middle class and primary market district in the second ring called [[Half District]], and the center circle for the affluent, intellectual, and ruling elite called [[Still Hill]]. It was also the first city to supply the [[Vurg]] with a refugee camp, which takes up a portion of Upper Westgate district.  
[[File:Everwind-City-sign.jpg|right|thumb]]
[[File:Everwind-City-sign.jpg|right|thumb]]



Latest revision as of 05:38, 23 April 2022

Everwind City
Vitals
Government
Leadership
Population 10,100
Established
Languages
Industry

Everwind City is the largest metropolitan settlement in The Verges and the unofficial capital; with a population of approximately 10,100, it is the 15th largest city in the world. It is known for its massive three-ringed wall that surrounds the city to ward off the Everwind and segregate the city into economical districts: the lower class on the outside called The Rim, middle class and primary market district in the second ring called Half District, and the center circle for the affluent, intellectual, and ruling elite called Still Hill. It was also the first city to supply the Vurg with a refugee camp, which takes up a portion of Upper Westgate district.

File:Everwind-City-sign.jpg

Everwind City also has only three gates, one on each side except for north (most places in the Verges avoid having north-facing doors and gates). The southern gate is exclusively for Still Hill.

a map of The Verges

Neighborhoods

There are three larger districts, which contain the neighborhoods:

Neighborhoods:

Notable Features

It is home to the Everwind City Howlers overball team, which practices out of Fallwell Downs.

Outriders

>> 
Main article: Outriders

EWC is the location of the first ever Outrider station. Since the Outriders are a respected global organization, people of the Verges view them as hometown heroes.

Sky Cells

>> 
Main article: Sky Cell

The prison in Everwind City sits atop the outer wall. Because the wind is stronger at higher altitudes, the cells there, which are open to the elements, are a form of torture. It is said that most people can't go a week in them without going mad.