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Everwind City also has only three gates, one on each side except for north (most places in the Verges avoid having north-facing doors and gates). The southern gate is exclusively for Still Hill. | Everwind City also has only three gates, one on each side except for north (most places in the Verges avoid having north-facing doors and gates). The southern gate is exclusively for Still Hill. | ||
==Notable Features== | |||
It is home to the [[Everwind City Howlers]] [[overball]] team, which practices out of [[Fallwell Downs]]. | |||
[[Category:Places]] | [[Category:Places]] | ||
[[category:Places in the Verges]] | [[category:Places in the Verges]] |
Revision as of 10:39, 27 November 2012


Everwind City is the largest metropolitan settlement in The Verges and the unofficial capital. It is known for its massive three-ringed wall that surrounds the city to ward off the Everwind and segregate the city into economical districts: the lower class on the outside called The Rim, middle class and primary market district in the second ring called Half District, and the center circle for the affluent, intellectual, and ruling elite called Still Hill.
Everwind City also has only three gates, one on each side except for north (most places in the Verges avoid having north-facing doors and gates). The southern gate is exclusively for Still Hill.
Notable Features
It is home to the Everwind City Howlers overball team, which practices out of Fallwell Downs.