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Divine Craft: Difference between revisions

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The '''Divine''' [[Gateway Craft|craft]] is blue and prefers to use the power of the divine to accomplish its aims.  
The '''Divine''' [[Gateway Craft|craft]] is one of six playable card decks in [[Glyphmaster's Gateway]]. It is blue and prefers to use the power of the divine to accomplish its aims. Divine excels at equipping and drawing cards, and does not do so well with abilities. Divine is most compatible with hinter, champion, and artifice, but is incompatible mostly with sorcery and engineering crafts. Total power so far: 112.


== Divine Heroes ==
==Divine Glyphs==
*[[Diradril i'Morin]] - L5, A5
{| class="wikitable collapsible" border="1" cellpadding="5" cellspacing="0"
*[[Vramul]] - L4, A6
! UNIQ
*[[Uctis the Blue]] - L3, A4
! Title
! Cost
! Num
! Rarity
! Text
|-
|Y
|[[Dexterity (Glyph)|Dexterity]]
|4
|125
|C
|All friendly units gain full maneuverability and +1 extended maneuver range.
|-
|Y
|[[Peace (Glyph)|Peace]]
|5
|126
|C
|No units, friendly or enemy, may attack during the next round.
|-
|Y
|[[Regeneration (Glyph)|Regeneration]]
|8
|127
|C
|All friendly units in your graveyard return to your deck, and your opponent loses any points associated with their kills.
|-
|Y
|[[Servitude (Glyph)|Servitude]]
|6
|128
|C
|Move the Gateway 1 space at no action cost for every unit you sacrifice from play.
|-
|Y
|[[Truth (Glyph)|Truth]]
|7
|129
|C
|Search your deck and draw any 1 card for every unit you passed through the Gateway, then shuffle the deck.
|}
 
== Divine Units==
===Legends===
{| class="wikitable collapsible" border="1" cellpadding="5" cellspacing="0"
! UNIQ
! Title
! VIT
! ATT
! DEF
! RAN
! SPD
! IX
! TAL
! G
! Specials
! M/A
! Num
! Rarity
|-
|
|[[Archangel (Dreadgate)|Archangel]]
|7
|5
|7
|1
|3
|2
|
|
|Flying
|5D/3U
|146
|U
|-
|Y
|[[Bhrodon, Saent of Rul (Dreadgate)|Bhrodon, Saent of Rul]]
|8
|7
|8
|3
|1
|3
|
|
|Dispatch
|5U/3D
|150
|R
|-
|Y
|[[Cardinal Calaran (Dreadgate)|Cardinal Calaran]]
|6
|7
|5
|1
|1
|2
|
|3
|Deft
|5R/3L
|139
|U
|-
|
|[[Catican Bishop (Dreadgate)|Catican Bishop]]
|5
|4
|7
|1
|1
|1
|
|2
|Loaded
|DIAG/UDLR
|143
|C
|-
|
|[[Cleric (Dreadgate)|Cleric]]
|4
|4
|4
|1
|1
|1
|
|
|Medic
|5L/3R
|138
|C
|-
|Y
|[[Diradril i'Morin (Dreadgate)|Diradril i'Morin]]
|7
|5
|9
|1
|1
|3
|
|2
|Alert
|4SE/4NW
|121
|U
|-
|
|[[Paladin (Dreadgate)|Paladin]]
|7
|7
|6
|2
|1
|2
|
|3
|Alert
|3R/5L
|130
|C
|-
|Y
|[[Prina the Seer (Dreadgate)|Prina the Seer]]
|4
|4
|5
|1
|1
|1
|
|1
|Expedite
|UDLR/DIAG
|124
|C
|-
|
|[[Steadfast Guardian (Dreadgate)|Steadfast Guardian]]
|3
|3
|3
|1
|1
|1
|
|
|Alert
|4SE/4NW
|144
|C
|-
|Y
|[[Uctis the Blue (Dreadgate)|Uctis the Blue]]
|6
|6
|5
|2
|1
|2
|
|2
|Retreat
|3D/3U
|123
|C
|-
|Y
|[[Vramul (Dreadgate)|Vramul]]
|5
|7
|3
|1
|1
|1
|
|2
|Medic
|5R/3L
|122
|C
|}
 
===Skill Units===
{| class="wikitable collapsible" border="1" cellpadding="5" cellspacing="0"
! UNIQ
! Title
! VIT
! ATT
! DEF
! RAN
! SPD
! IX
! TAL
! G
! Specials
! M/A
! Num
! Rarity
|-
|
|[[Ardent Disciple (Dreadgate)|Ardent Disciple]]
|2
|2
|4
|1
|1
|
|2
|
|Expedite
|3NE/3SW
|131
|C
|-
|
|[[Blind Seer (Dreadgate)|Blind Seer]]
|1
|1
|2
|1
|1
|
|
|1
|Bond
|3SE/3NW
|132
|C
|-
|
|[[Dathid Witch Daector (Dreadgate)|Dathid Witch Daector]]
|3
|1
|6
|1
|1
|
|2
|
|Disenchant
|4NW/4SE
|135
|U
|-
|
|[[Dragoon Vanguard (Dreadgate)|Dragoon Vanguard]]
|5
|5
|4
|1
|2
|
|2
|1
|Bond
|3D/5U
|133
|U
|-
|
|[[Druid of the Moors (Dreadgate)|Druid of the Moors]]
|4
|3
|6
|1
|1
|
|1
|
|Deft
|5U/5D
|134
|C
|-
|
|[[Eager Martyr (Dreadgate)|Eager Martyr]]
|2
|3
|3
|1
|1
|
|1
|
|Martyr
|3R/3L
|136
|C
|-
|
|[[Errodi Healer (Dreadgate)|Errodi Healer]]
|1
|1
|3
|1
|1
|
|1
|
|Medic
|3R/3L
|137
|C
|-
|
|[[Fervid Crusader (Dreadgate)|Fervid Crusader]]
|6
|6
|5
|2
|1
|
|2
|1
|Assassin, Martyr
|5U/3D
|141
|R
|-
|
|[[Huddled Masses (Dreadgate)|Huddled Masses]]
|1
|1
|1
|1
|1
|
|
|
|Bond
|3D/3U
|142
|C
|-
|
|[[Lone Monk (Dreadgate)|Lone Monk]]
|3
|4
|2
|1
|1
|
|1
|
|Alert
|4NE/4SW
|140
|C
|-
|
|[[Priestess of the Venes (Dreadgate)|Priestess of the Venes]]
|4
|3
|6
|1
|1
|
|2
|1
|Deft
|5D/3U
|145
|U
|-
|
|[[Relic Master (Dreadgate)|Relic Master]]
|4
|3
|5
|1
|1
|
|3
|2
|Loaded
|3D/5U
|149
|C
|-
|
|[[Shaman (Dreadgate)|Shaman]]
|2
|2
|4
|1
|1
|
|2
|
|Medic
|3SW/3NE
|147
|C
|-
|
|[[The Vanquished (Dreadgate)|The Vanquished]]
|1
|1
|3
|1
|1
|
|1
|
|Loaded
|3NW/3SE
|148
|U
|}
 
===Universal Units===
{| class="wikitable collapsible" border="1" cellpadding="5" cellspacing="0"
! UNIQ
! Title
! VIT
! ATT
! DEF
! RAN
! SPD
! IX
! TAL
! G
! Specials
! M/A
! Num
! Rarity
|-
|
|[[Oco Vulture]]
|3
|3
|2
|1
|3
|
|
|
|Flying
|4SW/4NE
|151
|U
|-
|
|[[Gydat Ram (Dreadgate)|Gydat Ram]]
|5
|7
|3
|1
|2
|
|
|
|Nimble
|5R/3L
|152
|C
|-
|
|[[Siradyl Frog (Dreadgate)|Siradyl Frog]]
|1
|1
|2
|1
|2
|
|
|
|Flank
|3U/3D
|153
|C
|-
|
|[[Sand Viper (Dreadgate)|Sand Viper]]
|2
|3
|3
|1
|2
|
|
|
|Poison
|3D/3U
|154
|C
|}
 
==Divine Talents==
{| class="wikitable collapsible" border="1" cellpadding="5" cellspacing="0"
! UNIQ
! Title
! Type
! Cost
! Num
! Rarity
! Text
|-
|
|[[Angelic Intervention (Dreadgate)|Angelic Intervention]]
|Talent
|1
|155
|C
|Instant. 1 attack is repelled.
|-
|
|[[Anointed (Dreadgate)|Anointed]]
|Spell Talent
|2
|156
|U
|Instant. Select unit gains 3 vitality.
|-
|
|[[Blinding Light (Dreadgate)|Blinding Light]]
|Spell Talent
|7
|157
|C
|Deal 7 damage among enemy units. You choose distribution.
|-
|
|[[Crusade (Dreadgate)|Crusade]]
|Spell Talent
|4
|158
|U
|Destroy select Sorcery or Artifice unit.
|-
|
|[[Destiny Vision (Dreadgate)|Destiny Vision]]
|Talent
|4
|159
|R
|Search your deck for any card and place that card in your hand, then shuffle your deck.
|-
|
|[[Forced Retreat (Dreadgate)|Forced Retreat]]
|Talent
|2
|160
|C
|Instant. Opponent must send one unit from the battlefield back to their hand.
|-
|
|[[Hour of Atonement (Dreadgate)|Hour of Atonement]]
|Talent
|6
|161
|U
|Opponent must recycle 1 card for every unit in your boneyard. If they run out of cards, the remainder is paid in vitality from their units in play.
|-
|
|[[Last Rite (Dreadgate)|Last Rite]]
|Enchant Talent
|3
|162
|C
|Attach to unit with only 1 Vitality left. If that unit dies, you gain 1 action the following turn.
|-
|
|[[Moonstrike (Dreadgate)|Moonstrike]]
|Spell Talent
|5
|163
|U
|Deal 1 damage to select enemy unit for every card in your opponent's hand.
|-
|
|[[Offset Victory (Dreadgate)|Offset Victory]]
|Enchant Talent
|3
|164
|R
|Attach to enemy unit. When it kills another unit, opponent shuffles your boneyard and selects one card at random, which returns to your hand.
|-
|
|[[Paralysis (Dreadgate)|Paralysis]]
|Enchant Talent
|2
|165
|C
|Attach to enemy unit. This unit cannot attack.
|-
|
|[[Smite (Dreadgate)|Smite]]
|Enchant Talent
|6
|166
|U
|Attach to unit. When it dies, it kills the unit that kills it. If it is killed by something else, opponent must recycle a card.
|-
|
|[[Stay (Dreadgate)|Stay]]
|Battlefield Enchant Talent
|2
|167
|C
|Instant - Enemy units cannot pass through the Dreadgate this turn.
|}
 
==Items==
Check out the full list of [[First Edition Items (Dreadgate)|items]] from the 1st Edition!
{| class="wikitable collapsible" border="1" cellpadding="5" cellspacing="0"
! UNIQ
! Title
! Type
! Cost
! Num
! Rarity
! Text
|-
|
|[[Assassin Tine (Dreadgate)|Assassin Tine]]
|Weapon
|2
|168
|U
|Attached unit gains +1 attack power when attacking occupied units.
|-
|
|[[Cathedral Coffers (Dreadgate)|Cathedral Coffers]]
|Battlefield Item
|5
|169
|C
|Cathedral Coffers provides its owner 1 gold at the start of their turn for every unit in play that cannot produce gold.
|-
|
|[[Ebony Scepter (Dreadgate)|Ebony Scepter]]
|Battlefield Relic
|6
|170
|R
|Every time you deploy a human unit, you may pay 1 Talent to draw 1 card.
|-
|
|[[Elven Emerald (Dreadgate)|Elven Emerald]]
|Relic
|3
|171
|C
|Attached unit gains protection from Green Legion talents and attacks.
|-
|Y
|[[Finro's Prize (Dreadgate)|Finro's Prize]]
|Battlefield Relic
|4
|172
|U
|While Finro's Prize is equipped, its owner may recycle 2 cards to gain 1 action.
|-
|
|[[Looter's Purse (Dreadgate)|Looter's Purse]]
|Battlefield Item
|5
|173
|C
|Looter's Purse provides its owner 1 gold at the start of their turn for every gold-producing enemy unit in play.
|-
|
|[[Murder Hole (Dreadgate)|Murder Hole]]
|Weapon
|4
|174
|C
|Attached unit gains +3 attack power to ranged attacks.
|-
|
|[[Ranger Salve (Dreadgate)|Ranger Salve]]
|Consumable
|4
|175
|C
|Select unit gains +3 to either vitality or defense and +2 to the other.
|-
|
|[[Redemption Vial (Dreadgate)|Redemption Vial]]
|Consumable
|1
|176
|C
|Select unit loses 1 vitality to gain that much attack or defense power.
|-
|Y
|[[Saent Nelo's Pike (Dreadgate)|Saent Nelo's Pike]]
|Relic Weapon
|8
|177
|R
|Attached unit gains +2 attack vs. Spectral, Sorinar, or Undead units.
|-
|
|[[Saladan Amulet (Dreadgate)|Saladan Amulet]]
|Relic
|6
|178
|U
|Attached unit is unaffected by equipped enemy equipment.
|-
|Y
|[[Ubran's Razor (Dreadgate)|Ubran's Razor]]
|Battlefield Relic
|7
|179
|U
|Enemy talents cost 1 more to activate.
|-
|Y
|[[Zurian Timepiece (Dreadgate)|Zurian Timepiece]]
|Battlefield Relic
|8
|180
|U
|All players get 3 base actions per turn instead of 4 while Zurian Timepiece is equipped.
|}


==Divine Glyphs==
==Divine Starter Deck==
The following [[Gateway Glyphs|glyphs]] are used by the Divine craft.
The 36-card Blue starter deck contains:
*[[Regeneration (Glyph)|Regeneration]]
* 5 Legends
*[[Truth (Glyph)|Truth]]
* 10 Skill Units
*[[Dexterity (Glyph)|Dexterity]]
* 3 Creatures
*[[Servitude (Glyph)|Servitude]]
* 6 Talents
*[[Peace (Glyph)|Peace]]
* 10 Items
* 2 Glyphs  
 
===Legends===
* 1 Steadfast Guardian
* 1 Catican Bishop
* 1 Paladin
* 1 Uctis the Blue
* 1 Cardinal Calaran
 
===Units===
* 4 Priestess of the Venes
* 3 Lone Monk
* 2 Dragoon Vanguard
* 2 Errodi Healer
* 1 Fervid Crusader
* 2 Gydat Ram
* 1 Siradyl Frog
 
===Talents===
* 2 Moonstrike
* 2 Paralysis
* 1 Angelic Intervention
* 1 Destiny Vision


==Divine Units==
===Items===
*[[Paladin]] - (x maneuver, | attack) A5, D4, R2, M2
* 3 Oxbone Shard
*[[Druid of the Moors]] 1, 2, 1, 1
* 2 Foolsbane Unction
*[[Errodian Healer]] 2, 4, 1, 1
* 1 Lore Forge
*[[Blind Seer]] 1, 1, 1, 1
* 1 Ebony Scepter
*[[Shaman]] - (- maneuver, + attack) 2, 2, 1, 1
* 3 Ranger Salve
*[[Witch Doctor]] 1, 2, 1, 1
*[[Ardent Disciple]] 1, 1, 1, 1
*[[The Vanquished]] 2, 1, 1, 1
*[[Cleric]] - (| maneuver, x attack) 3, 1, 1, 1
*[[Cardinal Calaran]] 3, 2, 3, 1
*[[Lone Monk]] 3, 3, 1, 1
*[[Huddled Masses]] 1, 1, 1, 1
*[[Priestess]] - (| maneuver, * attack) 2, 2, 2, 1
*[[Catacan Bishop]] 3, 3, 1, 2
*[[Steady Guardian]] 3, 4, 1, 1
*[[Relentless Huntsman]] 4, 2, 3, 1
*[[Archangel]] - (x maneuver, * attack) 5, 5, 2, 1
*[[Martyr]] 1, 1, 1, 1
*[[Fervid Crusader]] 3, 2, 1, 1
*[[Relic Master]] 3, 2, 1, 1


==Divine Spells and Abilities==
===Glyphs===
*[[Angelic Intervention (Gateway Ability)|Angelic Intervention]] - Instant - one attack is repelled.
* 1 - Peace
*[[Anointed (Gateway Ability)|Anointed]] - One unit adjacent to your Hero is immune to attack.
* 1 - Servitude
*[[Blinding Light]] -
*[[Crusade]] -
*[[Destiny Vision]] -
*[[Forced Retreat (Gateway Ability)|Forced Retreat]] - Opponent must send one unit from the battlefield back to their hand.
*[[Moonstrike]] -
*[[Paralysis (Gateway Ability)|Paralysis]] - Attach to enemy hero. This Hero cannot attack. 
*[[Smite]] - Attach to unit. When it dies, it kills the unit that kills it.
*[[Stay (Gateway Ability)|Stay]] - Instant - Enemy units cannot pass through the Gateway this turn.


==Divine Equipment==
[[Category:Dreadgate]]
*[[Blade of Truth]] - Attached unit gains protection from [[Artifice Craft|Artifice]] spells and abilities.
[[Category:Divine Craft]]
*[[Fire Rune]] -
*[[Lightborne Cloak]] -
*[[Saladan Amulet]] -
*[[Errodian Box]] -
[[Category:Gateway Crafts]]
[[Category:Gateway]]

Latest revision as of 01:02, 8 November 2024

The Divine craft is one of six playable card decks in Glyphmaster's Gateway. It is blue and prefers to use the power of the divine to accomplish its aims. Divine excels at equipping and drawing cards, and does not do so well with abilities. Divine is most compatible with hinter, champion, and artifice, but is incompatible mostly with sorcery and engineering crafts. Total power so far: 112.

Divine Glyphs

UNIQ Title Cost Num Rarity Text
Y Dexterity 4 125 C All friendly units gain full maneuverability and +1 extended maneuver range.
Y Peace 5 126 C No units, friendly or enemy, may attack during the next round.
Y Regeneration 8 127 C All friendly units in your graveyard return to your deck, and your opponent loses any points associated with their kills.
Y Servitude 6 128 C Move the Gateway 1 space at no action cost for every unit you sacrifice from play.
Y Truth 7 129 C Search your deck and draw any 1 card for every unit you passed through the Gateway, then shuffle the deck.

Divine Units

Legends

UNIQ Title VIT ATT DEF RAN SPD IX TAL G Specials M/A Num Rarity
Archangel 7 5 7 1 3 2 Flying 5D/3U 146 U
Y Bhrodon, Saent of Rul 8 7 8 3 1 3 Dispatch 5U/3D 150 R
Y Cardinal Calaran 6 7 5 1 1 2 3 Deft 5R/3L 139 U
Catican Bishop 5 4 7 1 1 1 2 Loaded DIAG/UDLR 143 C
Cleric 4 4 4 1 1 1 Medic 5L/3R 138 C
Y Diradril i'Morin 7 5 9 1 1 3 2 Alert 4SE/4NW 121 U
Paladin 7 7 6 2 1 2 3 Alert 3R/5L 130 C
Y Prina the Seer 4 4 5 1 1 1 1 Expedite UDLR/DIAG 124 C
Steadfast Guardian 3 3 3 1 1 1 Alert 4SE/4NW 144 C
Y Uctis the Blue 6 6 5 2 1 2 2 Retreat 3D/3U 123 C
Y Vramul 5 7 3 1 1 1 2 Medic 5R/3L 122 C

Skill Units

UNIQ Title VIT ATT DEF RAN SPD IX TAL G Specials M/A Num Rarity
Ardent Disciple 2 2 4 1 1 2 Expedite 3NE/3SW 131 C
Blind Seer 1 1 2 1 1 1 Bond 3SE/3NW 132 C
Dathid Witch Daector 3 1 6 1 1 2 Disenchant 4NW/4SE 135 U
Dragoon Vanguard 5 5 4 1 2 2 1 Bond 3D/5U 133 U
Druid of the Moors 4 3 6 1 1 1 Deft 5U/5D 134 C
Eager Martyr 2 3 3 1 1 1 Martyr 3R/3L 136 C
Errodi Healer 1 1 3 1 1 1 Medic 3R/3L 137 C
Fervid Crusader 6 6 5 2 1 2 1 Assassin, Martyr 5U/3D 141 R
Huddled Masses 1 1 1 1 1 Bond 3D/3U 142 C
Lone Monk 3 4 2 1 1 1 Alert 4NE/4SW 140 C
Priestess of the Venes 4 3 6 1 1 2 1 Deft 5D/3U 145 U
Relic Master 4 3 5 1 1 3 2 Loaded 3D/5U 149 C
Shaman 2 2 4 1 1 2 Medic 3SW/3NE 147 C
The Vanquished 1 1 3 1 1 1 Loaded 3NW/3SE 148 U

Universal Units

UNIQ Title VIT ATT DEF RAN SPD IX TAL G Specials M/A Num Rarity
Oco Vulture 3 3 2 1 3 Flying 4SW/4NE 151 U
Gydat Ram 5 7 3 1 2 Nimble 5R/3L 152 C
Siradyl Frog 1 1 2 1 2 Flank 3U/3D 153 C
Sand Viper 2 3 3 1 2 Poison 3D/3U 154 C

Divine Talents

UNIQ Title Type Cost Num Rarity Text
Angelic Intervention Talent 1 155 C Instant. 1 attack is repelled.
Anointed Spell Talent 2 156 U Instant. Select unit gains 3 vitality.
Blinding Light Spell Talent 7 157 C Deal 7 damage among enemy units. You choose distribution.
Crusade Spell Talent 4 158 U Destroy select Sorcery or Artifice unit.
Destiny Vision Talent 4 159 R Search your deck for any card and place that card in your hand, then shuffle your deck.
Forced Retreat Talent 2 160 C Instant. Opponent must send one unit from the battlefield back to their hand.
Hour of Atonement Talent 6 161 U Opponent must recycle 1 card for every unit in your boneyard. If they run out of cards, the remainder is paid in vitality from their units in play.
Last Rite Enchant Talent 3 162 C Attach to unit with only 1 Vitality left. If that unit dies, you gain 1 action the following turn.
Moonstrike Spell Talent 5 163 U Deal 1 damage to select enemy unit for every card in your opponent's hand.
Offset Victory Enchant Talent 3 164 R Attach to enemy unit. When it kills another unit, opponent shuffles your boneyard and selects one card at random, which returns to your hand.
Paralysis Enchant Talent 2 165 C Attach to enemy unit. This unit cannot attack.
Smite Enchant Talent 6 166 U Attach to unit. When it dies, it kills the unit that kills it. If it is killed by something else, opponent must recycle a card.
Stay Battlefield Enchant Talent 2 167 C Instant - Enemy units cannot pass through the Dreadgate this turn.

Items

Check out the full list of items from the 1st Edition!

UNIQ Title Type Cost Num Rarity Text
Assassin Tine Weapon 2 168 U Attached unit gains +1 attack power when attacking occupied units.
Cathedral Coffers Battlefield Item 5 169 C Cathedral Coffers provides its owner 1 gold at the start of their turn for every unit in play that cannot produce gold.
Ebony Scepter Battlefield Relic 6 170 R Every time you deploy a human unit, you may pay 1 Talent to draw 1 card.
Elven Emerald Relic 3 171 C Attached unit gains protection from Green Legion talents and attacks.
Y Finro's Prize Battlefield Relic 4 172 U While Finro's Prize is equipped, its owner may recycle 2 cards to gain 1 action.
Looter's Purse Battlefield Item 5 173 C Looter's Purse provides its owner 1 gold at the start of their turn for every gold-producing enemy unit in play.
Murder Hole Weapon 4 174 C Attached unit gains +3 attack power to ranged attacks.
Ranger Salve Consumable 4 175 C Select unit gains +3 to either vitality or defense and +2 to the other.
Redemption Vial Consumable 1 176 C Select unit loses 1 vitality to gain that much attack or defense power.
Y Saent Nelo's Pike Relic Weapon 8 177 R Attached unit gains +2 attack vs. Spectral, Sorinar, or Undead units.
Saladan Amulet Relic 6 178 U Attached unit is unaffected by equipped enemy equipment.
Y Ubran's Razor Battlefield Relic 7 179 U Enemy talents cost 1 more to activate.
Y Zurian Timepiece Battlefield Relic 8 180 U All players get 3 base actions per turn instead of 4 while Zurian Timepiece is equipped.

Divine Starter Deck

The 36-card Blue starter deck contains:

  • 5 Legends
  • 10 Skill Units
  • 3 Creatures
  • 6 Talents
  • 10 Items
  • 2 Glyphs

Legends

  • 1 Steadfast Guardian
  • 1 Catican Bishop
  • 1 Paladin
  • 1 Uctis the Blue
  • 1 Cardinal Calaran

Units

  • 4 Priestess of the Venes
  • 3 Lone Monk
  • 2 Dragoon Vanguard
  • 2 Errodi Healer
  • 1 Fervid Crusader
  • 2 Gydat Ram
  • 1 Siradyl Frog

Talents

  • 2 Moonstrike
  • 2 Paralysis
  • 1 Angelic Intervention
  • 1 Destiny Vision

Items

  • 3 Oxbone Shard
  • 2 Foolsbane Unction
  • 1 Lore Forge
  • 1 Ebony Scepter
  • 3 Ranger Salve

Glyphs

  • 1 - Peace
  • 1 - Servitude