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First Edition Items (Dreadgate)

These are all the items that appear in the first edition. Items can be used by any craft.

UNIQ Title Type Cost Num Rarity Text
Assassin Tine Item 168 Attached unit gains +1 attack power when attacking occupied units.
Cathedral Coffers Battlefield Item 169 Cathedral Coffers provides its owner 1 gold at the start of their turn for every unit in play that cannot produce gold.
Ebony Scepter Battlefield Relic 170 Every time you deploy a human unit, you may pay 1 Talent to draw 1 card.
Elven Emerald Relic 171 Attached unit gains protection from Green Legion talents and attacks.
Y Finro's Prize Battlefield Relic 172 While Finro's Prize is equipped, its owner may recycle 2 cards to gain 1 action.
Looter's Purse Battlefield Item 173 Looter's Purse provides its owner 1 gold at the start of their turn for every gold-producing enemy unit in play.
Murder Hole Weapon 174 Attached unit gains +3 attack to ranged attacks.
Ranger Salve Consumable 175 C Select unit gains +3 to either vitality or defense and +2 to the other.
Redemption Vial Consumable 176 Select unit loses X vitality to gain that much attack or defense power.
Y Saent Nelo's Pike Relic Weapon 177 Attached unit gains +2 attack vs. Spectral, Sorinar, or Undead units.
Saladan Amulet Relic 178 Attached unit is unaffected by equipped enemy equipment.
Y Ubran's Razor Battlefield Relic 179 Enemy talents cost 1 more to activate.
Y Zurian Timepiece Battlefield Relic 180 All players get 3 base actions per turn instead of 4 while Zurian Timepiece is equipped.
Curiosity Cabinet Battlefield Relic 3 053 C Friendly units on the battlefield may swap items at any time for 1 action while Curiosity Cabinet is equipped.
Elixir of Youth Relic 2 054 C Attached unit returns to your hand if it is killed, but your opponent still gets the kill points.
Elven Amber Relic 3 055 C Attached unit gains protection from Hinter Horde talents and attacks.
Lullaby Fiddle Musical Item 4 056 U Return 1 equipped piece of enemy equipment to its owner's hand. That unit may not maneuver next turn.
Morvidian Basket Relic 5 057 R Morvidian Basket becomes a duplicate of an equipped item in play. Attached unit gains that item.
Outlandish Tapestry Relic 6 058 U Attached unit acquires the abilities of any adjacent unit while Outlandish Tapestry is equipped.
Y Reltath's Dagger Relic Weapon 3 059 C Attached unit gains +1 attack. Return Reltath's Dagger to your deck if attached unit is killed.
Vinthish Boots Armor 2 060 C Attached unit gains +1 movement speed.
Y Aegis of Aery Relic Armor 4 108 C Attached unit gains +4 defense power.
Bow of the Elinar Relic Weapon 3 109 U Attached unit gains +2 attack range for their first strike, +1 thereafter.
Bronze Shield Armor 3 110 C Attached unit gains protection from ranged attacks.
Destic Helm Relic Armor 111 R Attached unit gains protection from attacks by spectral units.
Elven Andesine Relic 2 112 C Attached unit gains protection from Gear Guild talents and attacks.
Forgotten Totem Relic 4 113 U Any units killed by one equipped with Forgotten Totem enter their owner's boneyard with +1 Vitality.
Gilded Spurs Armor 114 C Attached unit gains Swift (can maneuver multiple times in a turn).
Y Horn of Iylor Musical Battlefield Relic 5 115 C New non-creature friendly units deploy at 1 less cost while Horn of Iylor is equipped.
Ice Blade Relic Weapon 2 116 C Units damaged by Ice Blade cannot maneuver the following turn.
Ildori Mace Weapon 4 117 C Attached unit can attack any adjacent space.
Medicinal Tonic Consumable 118 C Select unit gains +4 vitality, not to exceed its listed vitality.
Tranquil Flute Musical Item 6 119 C Attach to enemy unit. That unit may not enter the Dreadgate or attack while Tranquil Flute is equipped.
Vernal Fountain Battlefield Relic 7 120 U If your opponent draws 1 or more cards during their turn, you gain 1 action your next turn.
Animo Spider Relic Creature 287 Animo Spider is a 2/2/2/2 machine creature unit as well as a relic. Once per turn you may recycle 1 card to give it permanent +1 attack and +1 defense.
Archiver's Key Battlefield Relic 288 At the beginning of your turn, pay 1 Talent to look at the top 3 cards in your deck. Recycle 2 of them and keep the third for no action cost.
Argent Brooch Item 289 Every time attached unit loses vitality, another friendly unit in play receives that much vitality.
Chariot Weapon 290 Attached unit has speed of 2 and gains +3 attack power.
Crossroads Gibbet Machine 291 Attach to enemy unit. That unit may not attack or maneuver, and loses 1 vitality at the beginning of their owner's turn. Crossroad Gibbet has 6 vitality.
Y Demonglass Shard Battlefield Relic 292 Demonglass Shard deals 1 damage per turn to any unit in play that pays to use its listed talent.
Elven Amethyst Relic 293 Attached unit gains protection from Sorcery talents and attacks.
Fell Hook Weapon 294 Attached unit has 3 attack range. If a unit takes damage from Fell Hook, it is pulled 1 space closer to the attacker.
Gruenish Javelin Weapon 295 Attacks by attached unit also effect all other enemy units along the same path.
Guard Tower Structure 296 Attached unit gains all attack direction, but cannot maneuver. Guard Tower cannot be removed except by killing its attached unit.
Ildori Mail Armor 297 Attached unit gains protection from attacks from adjacent squares.
Jolth Idol Battlefield Relic 298 Friendly gold can be used as Talent points while Jolth Idol is activated.
Y Naldreg's Table Battlefield Relic 299 Every time a unit receives damage, Naldreg's Table increases in power by 1. Spend this power to either decrease or increase vitality to one unit.
Steel Golem Relic Creature 300 Steel Golem is a 5/5/1/1 machine creature unit as well as a relic. It has both lethal and intercept.
Eltrian Device Relic 232 Attached unit can maneuver in any direction.
Elven Onyx Relic 233 Attached unit gains protection from Artifice talents and attacks.
Errodi Box Battlefield Relic 234 Enemy units that enter the Gateway while Errodian Box is equipped are returned to their owner's hand.
Foolsbane Unction Consumable 235 Select unit gains +1 to attack, defense, range, speed, and vitality this turn.
Heirloom of the Ancients Relic 236 Attached unit gains the abilities of the last unit to enter your boneyard.
Keenblade Whetstone Battlefield Item 237 All friendly equipped weapon items gain +1 attack power.
Lightborne Cloak Relic Armor 238 Enemy units cannot enter adjacent spaces to attached unit. Units in adjacent spaces when Lightborne Cloak is equipped are return to their owner's hand.
Oxbone Shard Item 239 If attached unit takes damage, transfer that damage to another friendly unit instead.
Silver Key Battlefield Item 240 If a friendly unit enters the boneyard, you may swap it for a card from your hand. Your opponent still gets kill points for its death.
Y Chalice of the Reor Relic 353 Attached unit gains 1 vitality any time an enemy unit gains vitality.
Cloud Ring Relic 354 C Attached unit gains alert (has full defense power while occupied) and distract (occupy an enemy unit for 1 TP).
Elven Sapphire Relic 355 C Attached unit gains protection from Divine talents and attacks.
Gravestone of Armaton Battlefield Relic 356 Friendly units that die while Gravestone of Armaton is equipped are returned to their owner's hand, but the opponent still gets the kill points.
Keldra Wishstone Battlefield Relic 357 C Friendly units gain +2 maneuver range when entering the Dreadgate while Wishstone is equipped.
Lore Forge Battlefield Relic 358 Draw a card every time an opponent recycles while Lore Forge is activated.
Rescinding Lyre Battlefield Musical Item 359 Enemy items cost 1 more to equip. Sacrifice Rescinding Lyre to destroy select item.
Scorcher Lash Relic Weapon 360 C Attached unit deals 2 automatic damage when attacking, before regular combat is factored.