The Divine craft is one of six playable card decks in Glyphmaster's Gateway . It is blue and prefers to use the power of the divine to accomplish its aims. Divine excels at equipping and drawing cards, and does not do so well with abilities. Divine is most compatible with hinter, champion, and artifice, but is incompatible mostly with sorcery and engineering crafts. Total power so far: 112.
Divine Glyphs
UNIQ
Title
Cost
Num
Rarity
Text
Y
Dexterity
4
125
C
All friendly units gain full maneuverability and +1 extended maneuver range.
Y
Peace
5
126
C
No units, friendly or enemy, may attack during the next round.
Y
Regeneration
8
127
C
All friendly units in your graveyard return to your deck, and your opponent loses any points associated with their kills.
Y
Servitude
6
128
C
Move the Gateway 1 space at no action cost for every unit you sacrifice from play.
Y
Truth
7
129
C
Search your deck and draw any 1 card for every unit you passed through the Gateway, then shuffle the deck.
Divine Units
Legends
Skill Units
Universal Units
UNIQ
Title
VIT
ATT
DEF
RAN
SPD
IX
TAL
G
Specials
M/A
Num
Rarity
Oco Vulture
3
3
2
1
3
Flying
4SW/4NE
151
Gydat Ram
5
7
3
1
2
Nimble
5R/3L
152
Siradyl Frog
1
1
2
1
2
Flank
3U/3D
153
Sand Viper
2
3
3
1
2
Poison
3D/3U
154
Divine Talents
UNIQ
Title
Type
Cost
Num
Rarity
Text
Angelic Intervention
Talent
0/3
155
Instant. 1 attack is repelled.
Anointed
Spell Talent
3
156
Instant. Select unit gains 3 vitality.
Blinding Light
Spell Talent
7
157
Deal 7 damage among enemy units. You choose distribution.
Crusade
Spell Talent
158
Destroy select Sorcery or Artifice unit.
Destiny Vision
Talent
159
Search your deck for any card and place that card in your hand, then shuffle your deck.
Forced Retreat
Talent
160
Instant. Opponent must send one unit from the battlefield back to their hand.
Hour of Atonement
Talent
161
Opponent must recycle 1 card for every unit in your boneyard. If they run out of cards, the remainder is paid in vitality from their units in play.
Last Rite
Enchant Talent
162
Attach to unit with only 1 Vitality left. If that unit dies, you gain 1 action the following turn.
Moonstrike
Spell Talent
163
Deal 1 damage to select enemy unit for every card in your opponent's hand.
Offset Victory
Enchant Talent
164
Attach to enemy unit. When it kills another unit, opponent shuffles your boneyard and selects one card at random, which returns to your hand.
Paralysis
Enchant Talent
165
Attach to enemy unit. This unit cannot attack.
Smite
Enchant Talent
166
Attach to unit. When it dies, it kills the unit that kills it. If it is killed by something else, opponent must recycle a card.
Stay
Battlefield Enchant Talent
167
Instant - Enemy units cannot pass through the Dreadgate this turn.
Items
UNIQ
Title
Type
Cost
Num
Rarity
Text
Assassin Tine
Item
168
Attached unit gains +1 attack power when attacking occupied units.
Cathedral Coffers
Battlefield Item
169
Cathedral Coffers provides its owner 1 gold at the start of their turn for every unit in play that cannot produce gold.
Ebony Scepter
Battlefield Relic
170
Every time you deploy a human unit, you may pay 1 Talent to draw 1 card.
Elven Emerald
Relic
171
Attached unit gains protection from Green Legion talents and attacks.
Y
Finro's Prize
Battlefield Relic
172
While Finro's Prize is equipped, its owner may recycle 2 cards to gain 1 action.
Looter's Purse
Battlefield Item
173
Looter's Purse provides its owner 1 gold at the start of their turn for every gold-producing enemy unit in play.
Murder Hole
Weapon
174
Attached unit gains +3 attack to ranged attacks.
Ranger Salve
Consumable
175
C
Select unit gains +3 to either vitality or defense and +2 to the other.
Redemption Vial
Consumable
176
Select unit loses X vitality to gain that much attack or defense power.
Y
Saent Nelo's Pike
Relic Weapon
177
Attached unit gains +2 attack vs. Spectral, Sorinar, or Undead units.
Saladan Amulet
Relic
178
Attached unit is unaffected by equipped enemy equipment.
Y
Ubran's Razor
Battlefield Relic
179
Enemy talents cost 1 more to activate.
Y
Zurian Timepiece
Battlefield Relic
180
All players get 3 base actions per turn instead of 4 while Zurian Timepiece is equipped.