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The Sorcery craft is one of five playable card decks in Glyphmaster's Gateway. It is purple and prefers to use powerful destructive magic and summoning creatures to accomplish its aims.

Sorcery Heroes

Sorcery Glyphs

The glyphs used by Sorcery:

  • Arcana - All your spells and abilities this turn can be played at no cost. Enemy players cannot use spells and abilities next round.
  • Journey - all non-hero friendly units in play transport through the Gateway.
  • Language - the Gateway is closed off to all enemy players next round.
  • Nature
  • Time - Enemy players may only take 3 actions next round instead of 7.

Sorcery Units

Sorcery Spells and Abilities

  • Cauterize -
  • Demonic Authority - Attach to enemy unit. You control that unit's maneuvers.
  • Erasure - Remove enemy attachment ability.
  • Fireshower -
  • Morvidian Twin- Place an additional identical unit to one brought into play at no action cost.
  • Nightfall -
  • Prodigal One - Bring back one enemy unit from the Gateway and place it in its owner's hand.
  • Repulsion - One enemy unit must move one space back.
  • Shift - Swap any two unit's positions on the battlefield.
  • Spellbound - Opponent cannot play Abilities for two turns.

Sorcery Equipment

  • Cloud Ring - attached unit gains protection from ranged attacks.
  • Gravestone of Armaton - any friendly units that die while Gravestone of Armaton is equipped are returned to the bottom of your deck.
  • Keldra Wishstone - friendly units gain +2 manuever range when entering the Gateway while Wishstone is equipped.
  • Scorching Lash - enemy units attacked by attached unit must return equipment to its owner's deck.
  • Usirad's Grimoire - attached unit gains protection from Divine Spells and Abilities.