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Champion Craft: Difference between revisions

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|[[Crazed Barbarian (Gateway)|Crazed Barbarian]]
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|[[Freya Leagard (Gateway)|Freya Leagard]]
|[[Freya Leagard (Dreadgate)|Freya Leagard]]
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|[[Insolent Fencer (Gateway)|Insolent Fencer]]
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|[[Jarl Ultar (Gateway)|Jarl Ultar]]
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|[[Mornem Halfhelm (Gateway)|Mornem Halfhelm]]
|[[Mornem Halfhelm (Dreadgate)|Mornem Halfhelm]]
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|[[Royal Guard (Gateway)|Royal Guard]]
|[[Royal Guard (Dreadgate)|Royal Guard]]
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|[[Arena Star (Gateway)|Arena Star]]
|[[Arena Star (Dreadgate)|Arena Star]]
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|[[Boom Slinger (Gateway)|Boom Slinger]]
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|[[Brawler (Gateway)|Brawler]]
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|[[Chainmaster (Gateway)|Chainmaster]]
|[[Chainmaster (Dreadgate)|Chainmaster]]
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|[[Dutiful Squire (Gateway)|Dutiful Squire]]
|[[Dutiful Squire (Dreadgate)|Dutiful Squire]]
|1
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|[[Gravish Ballista (Gateway)|Gravish Ballista]]
|[[Gravish Ballista (Dreadgate)|Gravish Ballista]]
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|[[Highland Giant (Gateway)|Highland Giant]]
|[[Highland Giant (Dreadgate)|Highland Giant]]
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|[[Jrel Warrior (Gateway)|Jrel Warrior]]
|[[Jrel Warrior (Dreadgate)|Jrel Warrior]]
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|[[Letanian Infantry (Gateway)|Letanian Infantry]]
|[[Letanian Infantry (Dreadgate)|Letanian Infantry]]
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|[[Linnish Lancer (Gateway)|Linnish Lancer]]
|[[Linnish Lancer (Dreadgate)|Linnish Lancer]]
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|[[New Recruits (Gateway)|New Recruits]]
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|[[Peasant Cabal (Gateway)|Peasant Cabal]]
|[[Peasant Cabal (Dreadgate)|Peasant Cabal]]
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|[[Vigilant Scout (Gateway)|Vigilant Scout]]
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|[[Vile Executioner (Gateway)|Vile Executioner]]
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|[[Brenyen Bull]]
|[[Brenyen Bull (Dreadgate)|Brenyen Bull]]
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|[[Terotaur (Gateway)|Terotaur]]
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|[[Battle Cry (Gateway)|Battle Cry]]
|[[Battle Cry (Dreadgate)|Battle Cry]]
|Battlefield Talent
|Battlefield Talent
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|[[Blood Lust (Gateway)|Blood Lust]]
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|Battlefield Talent
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|[[Critical Hit (Gateway)|Critical Hit]]
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|[[Iron Spirit (Gateway)|Iron Spirit]]
|[[Iron Spirit (Dreadgate)|Iron Spirit]]
|Talent
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|[[Last Stand (Gateway)|Last Stand]]
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|Enchant Talent
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|[[Legend's Valor (Gateway)|Legend's Valor]]
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|Enchant Talent
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|[[Merrymaker's Mirth (Gateway)|Merrymaker's Mirth]]
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|Battlefield Enchant Talent
|Battlefield Enchant Talent
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|[[Rapid Fire (Gateway)|Rapid Fire]]
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|Enchant Talent
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|[[River of Blood (Gateway)|River of Blood]]
|[[River of Blood (Dreadgate)|River of Blood]]
|Spell Talent
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|[[War Trophy (Gateway)|War Trophy]]
|[[War Trophy (Dreadgate)|War Trophy]]
|Talent
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|[[Forgotten Totem (Gateway)|Forgotten Totem]]
|[[Forgotten Totem (Dreadgate)|Forgotten Totem]]
|Relic
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|[[Horn of Iylor (Gateway)|Horn of Iylor]]
|[[Horn of Iylor (Dreadgate)|Horn of Iylor]]
|Musical Battlefield Relic
|Musical Battlefield Relic
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|[[Ice Blade (Gateway)|Ice Blade]]
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|Relic Weapon
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|[[Tranquil Flute (Gateway)|Tranquil Flute]]
|[[Tranquil Flute (Dreadgate)|Tranquil Flute]]
|Musical Item
|Musical Item
|6
|6

Revision as of 23:59, 7 May 2024

The Champion craft is one of six playable card decks in Glyphmaster's Gateway. It is green and prefers to use military force and attacks to accomplish its aims. Champion excels at attack and deployment, and does not do so well with drawing cards. Champion is most compatible with engineering, divine, and artifice, but is incompatible mostly with sorcery and hinter crafts. Total power so far: 141.

Champion Glyphs

UNIQ Title Cost Num Rarity Text
Y Courage 7 065 C New friendly units may be bright into play this turn at no action cost.
Y Glory 5 066 C Draw a card at no action cost for every enemy unit attacked during the next round.
Y Justice 6 067 C Every enemy player you attack this round must return a card from their hand to the bottom of their deck, as long as they have cards in hand.
Y Strength 4 068 C All friendly units gain +1 to attack, defend, range, and maneuver this round.
Y War 8 069 C All enemy units in play suffer 4 damage and lose any attached equipment and enchant abilities.

Champion Units

Legends

UNIQ Title VIT ATT DEF RAN SPD IX TAL G Specials M/A Num Rarity
Crazed Barbarian 6 7 5 1 1 2 Berserk 3U/5D 084 U
Enildu Knight 7 6 9 1 1 3 3 Guard 4NE/4SW 071 C
Euthid Death Angel 8 6 9 1 3 3 Flying 5D/3U 090 R
Y Freya Leagard 5 5 5 1 1 2 2 Rush 4SE/4NW 063 C
Y Genther Stormloft 7 7 7 1 1 3 2 Rally 5U/3D 061 U
Gruenish Caval 5 6 3 1 2 1 1 Assassin 5L/3R 087 C
Insolent Fencer 3 4 3 1 1 1 Lethal 4NW/4SE 083 C
Y Jarl Ultar 6 7 6 1 1 2 2 Berserk 5R/3L 062 U
Y Mornem Halfhelm 4 4 4 1 1 2 1 Wielder 3U/5D 064 C
Reninar Elf Ranger 7 7 7 1 1 3 1 Lethal 5R/3L 077 C
Royal Guard 4 5 3 1 2 1 2 Push UDLR/DIAG 072 C

Skill Units

UNIQ Title VIT ATT DEF RAN SPD IX TAL G Specials M/A Num Rarity
Arena Star 2 2 4 2 1 1 1 Disarm 3R/3L 086 U
Boom Slinger 3 5 2 2 1 2 Blast 3SE/3NW 085 R
Brawler 1 1 2 1 1 1 Rush 3NW/3SE 082 C
Chainmaster 4 4 4 1 1 1 1 Disarm 4SE/4NW 079 R
Dutiful Squire 1 1 1 2 1 1 Push 3D/3U 070 C
Gravish Ballista 4 5 1 3 1 2 Sniper 3D/5U 075 U
Highland Giant 6 4 8 1 1 2 Guard 3R/5L 088 U
Jrel Warrior 3 4 3 1 1 1 Disenchant 4SW/4SE 073 C
Letanian Infantry 2 3 3 1 1 1 Rush 3NE/3SW 078 U
Linnish Lancer 2 1 4 2 1 1 Uplift 3SE/3NW 074 U
New Recruits 1 1 1 1 1 1 Double Tap 3R/3L 089 C
Peasant Cabal 1 1 1 1 1 Double Tap 3L/3R 081 C
Vigilant Scout 3 2 5 2 1 2 Sniper 3L/3R 080 C
Vile Executioner 6 6 5 1 1 3 1 Harrier 3L/5R 076 C

Universal Units

UNIQ Title VIT ATT DEF RAN SPD IX TAL G Specials M/A Num Rarity
Brenyen Bull 5 4 6 1 2 Lethal, Rush 5D/3U 091 C
Sandhorn Lizard 1 1 1 1 2 Intercept 3U/3D 092 C
Spotted Pagga 2 4 2 1 2 Alert 2SW/3NE 093 C
Terotaur 4 4 3 1 3 Flying DIAG/UDLR 094 U

Champion Talents

UNIQ Title Type Cost Num Rarity Text
Ambush Talent 4 095 C Instant. Destroy one enemy unit of 4 or less vitality when it enters the battlefield.
Ardent Speech Battlefield Talent 1 096 C Friendly units gain +1 attack range this turn.
Battle Cry Battlefield Talent 1 097 C Friendly units gain BERSERK (they may attack multiple times this turn).
Blood Lust Battlefield Talent 1 098 U Friendly units deployed this turn gain RUSH (they may attack immediately).
Critical Hit Talent 6 099 U An attacking friendly unit can kill an enemy unit with up to 2 higher defense power this turn.
Iron Spirit Talent X 100 U Instant. Attached unit gains +X attack or defense power this turn, where X is the number of TALENT spent.
Last Stand Enchant Talent 2 101 R Instant. Attach to unit with only 1 Vitality left. This unit gains +2 defense and ALERT (has full defense power while occupied).
Legend's Valor Enchant Talent 3 102 C Attached unit may attack and maneuver multiple times in a turn.
Merrymaker's Mirth Battlefield Enchant Talent 7 103 U Friendly units gain +1 attack power every round they are not attacked. They return to normal if Merrymaker's Mirth is removed.
Rapid Fire Enchant Talent 2 104 U Attached unit can perform multiple ranged attacks per turn, and gains +1 attack power during ranged attacks.
Reinforcements Talent 0/4 105 U If a friendly unit died last round, put 2 friendly units on the battlefield at no cost.
River of Blood Spell Talent 8 106 R Gain 1 ACTION this turn for every unit in your opponent's boneyard.
War Trophy Talent 5 107 C Instant. Take an item from opponent's boneyard and equip a friendly unit with it. Return to owner's boneyard upon death, entering Dreadgate, or item removal.

Items

UNIQ Title Type Cost Num Rarity Text
Y Aegis of Aery Relic Armor 4 108 C Attached unit gains +4 defense power.
Bow of the Elinar Relic Weapon 3 109 U Attached unit gains +2 attack range for their first strike, +1 thereafter.
Bronze Shield Armor 3 110 C Attached unit gains protection from ranged attacks.
Destic Helm Relic Armor 5 111 R Attached unit gains protection from attacks by spectral units.
Elven Andesine Relic 2 112 C Attached unit gains protection from Gear Guild talents and attacks.
Forgotten Totem Relic 4 113 U Any units killed by one equipped with Forgotten Totem enter their owner's boneyard with +1 Vitality.
Gilded Spurs Armor 2 114 C Attached unit gains Swift (can maneuver multiple times in a turn).
Y Horn of Iylor Musical Battlefield Relic 5 115 C New non-creature friendly units deploy at 1 less cost while Horn of Iylor is equipped.
Ice Blade Relic Weapon 2 116 C Units damaged by Ice Blade cannot maneuver the following turn.
Ildori Mace Weapon 4 117 C Attached unit can attack any adjacent space.
Medicinal Tonic Consumable 3 118 C Select unit gains +4 vitality, not to exceed its listed vitality.
Tranquil Flute Musical Item 6 119 C Attach to enemy unit. That unit may not enter the Dreadgate or attack while Tranquil Flute is equipped.
Vernal Fountain Battlefield Relic 7 120 U If your opponent draws 1 or more cards during their turn, you gain 1 action your next turn.

Champion Starter Deck

Legends

  • 1 - Freya Leagard
  • 1 - Mornem Halfhelm
  • 2 - Reninar Elf Ranger
  • 3 - Averian Knight
  • 3 - Royal Guard

Units

  • 3 - Brawler
  • 3 - New Recruits
  • 3 - Peasant Cabal
  • 3 - Jrel Warrior
  • 3 - Insolent Fencer
  • 3 - Brenyen Bull
  • 3 - Spotted Pagga
  • 1 - Dutiful Squire

Talents

  • 3 - Ardent Speech
  • 3 - Legend's Valor
  • 3 - Rapid Fire
  • 3 - Reinforcements
  • 1 - Battle Cry

Items

  • 3 - Bronze Shield
  • 3 - Ildori Mace
  • 3 - Tranquil Flute
  • 1 - Aegis of Aery

Glyphs

  • 1 - Courage
  • 1 - Glory
  • 1 - Justice
  • 1 - Strength
  • 1 - War