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Champion Craft: Difference between revisions

Line 66: Line 66:
! Rarity
! Rarity
|-
|-
|Y
|
|[[Aldig the Sly (Gateway)|Aldig the Sly]]
|[[Crazed Barbarian (Gateway)|Crazed Barbarian]]
|4
|6
|3
|7
|4
|5
|2
|1
|1
|1
|1
|2
|
|
|Berserk
|3U/5D
|084
|
|
|3
|Conceit
|DIAG/UDLR
|001
|C
|-
|-
|
|
|[[Bandit King (Gateway)|Bandit King]]
|[[Enildu Knight (Dreadgate)|Enildu Knight]]
|7
|6
|6
|5
|9
|6
|2
|1
|1
|1
|1
|3
|
|
|3
|3
|Push
|Guard
|3D/5U
|4NE/4SW
|010
|071
|C
|
|-
|-
|Y
|
|[[Chryale Jacinth (Gateway)|Chryale Jacinth]]
|[[Euthid Death Angel (Dreadgate)|Euthid Death Angel]]
|8
|6
|6
|5
|9
|7
|1
|1
|1
|3
|3
|3
|
|
|1
|
|Subdue
|Flying
|5L/3R
|5D/3U
|002
|090
|U
|
|-
|-
|
|Y
|[[Grand Inquisitor (Gateway)|Grand Inquisitor]]
|[[Freya Leagard (Gateway)|Freya Leagard]]
|6
|5
|4
|5
|8
|5
|1
|1
|1
|1
Line 121: Line 121:
|
|
|2
|2
|Subdue
|Rush
|5R/3L
|4SE/4NW
|027
|063
|C
|
|-
|-
|
|Y
|[[Nimble Charlatan (Gateway)|Nimble Charlatan]]
|[[Genther Stormloft (Dreadgate)|Genther Stormloft]]
|5
|7
|3
|7
|7
|7
|1
|1
|1
|1
|1
|3
|
|
|3
|2
|Push
|Rally
|5U/3D
|5U/3D
|023
|061
|C
|
|-
|-
|
|
|[[Royal Assassin (Gateway)|Royal Assassin]]
|[[Gruenish Caval (Dreadgate)|Gruenish Caval]]
|7
|5
|7
|6
|6
|3
|1
|2
|2
|1
|1
|2
|
|
|1
|Rush
|5L/3R
|087
|
|
|Blight
|3U/5D
|022
|U
|-
|-
|
|
|[[Sorinar Courtesan (Dreadgate)|Sorinar Courtesan]]
|[[Insolent Fencer (Gateway)|Insolent Fencer]]
|8
|3
|7
|4
|3
|1
|1
|1
|
|
|Lethal
|4NW/4SE
|083
|C
|-
|Y
|[[Jarl Ultar (Gateway)|Jarl Ultar]]
|6
|7
|7
|6
|1
|1
|1
|1
|3
|2
|
|
|2
|2
|Leech
|Berserk
|4NW/4SE
|5R/3L
|030
|062
|R
|
|-
|-
|Y
|Y
|[[Vorin Falebourne (Gateway)|Vorin Falebourne]]
|[[Mornem Halfhelm (Gateway)|Mornem Halfhelm]]
|7
|4
|7
|4
|3
|4
|1
|1
|1
|1
|3
|2
|
|
|1
|1
|Pacify
|Wielder
|5D/3U
|3U/5D
|003
|064
|C
|C
|-
|-
|
|
|[[Vulpine Imp (Gateway)|Vulpine Imp]]
|[[Reninar Elf Ranger (Dreadgate)|Reninar Elf Ranger]]
|7
|7
|7
|6
|7
|7
|1
|1
|2
|1
|2
|3
|
|
|
|1
|Adept
|Lethal
|5D/3U
|5R/3L
|024
|077
|C
|C
|-
|-
|Y
|Y
|[[Zicar (Gateway)|Zicar]]
|[[Royal Guard (Gateway)|Royal Guard]]
|4
|5
|5
|7
|3
|3
|1
|1
|2
|1
|1
|
|2
|2
|
|Push
|1
|UDLR/DIAG
|Poison
|072
|4NE/4SW
|C
|004
|U
|}
|}
*[[Genther Stormloft (Dreadgate)|Genther Stormloft]] - 5u/3d 7/7/1/1 v7, 3IX, 2G, RALLY 61
*[[Jarl Ultar (Gateway)|Jarl Ultar]] -  5r/3l 7/6/1/1 v6, 2IX, 2G, BERSERK 62
*[[Freya Leagard (Gateway)|Freya Leagard]] - 4se/4nw 5/5/1/1 v5, 2IX, 2G, RUSH 63
*[[Mornem Halfhelm (Gateway)|Mornem Halfhelm]] - 3u/5d 4/4/1/1 v4, 2IX, 1G, WIELDER 64


===Skill Units===
===Skill Units===
*[[Dutiful Squire (Gateway)|Dutiful Squire]] - 3d/3u 1/1/2/1 v1, 1G, PUSH 70
*[[Dutiful Squire (Gateway)|Dutiful Squire]] - 3d/3u 1/1/2/1 v1, 1G, PUSH 70
*[[Enildu Knight (Dreadgate)|Enildu Knight]] - 4ne/4sw 6/9/1/1 v7, 3IX, 3G LEGEND, GUARD 71
*[[Royal Guard (Gateway)|Royal Guard]] - UDLR/DIAG 5/3/1/2 v4, 1IX, 2G LEGEND, PUSH 72
*[[Jrel Warrior (Gateway)|Jrel Warrior]] - 4sw/4ne 4/3/1/1 v3, 1T, DISENCHANT 73
*[[Jrel Warrior (Gateway)|Jrel Warrior]] - 4sw/4ne 4/3/1/1 v3, 1T, DISENCHANT 73
*[[Linnish Lancer (Gateway)|Linnish Lancer]] - 3se/3nw 1/4/2/1 v2, 1T, SNIPER 74
*[[Linnish Lancer (Gateway)|Linnish Lancer]] - 3se/3nw 1/4/2/1 v2, 1T, SNIPER 74
*[[Gravish Ballista (Gateway)|Gravish Ballista]] - 3d/5u 5/1/3/1 v4 2T, SNIPER 75
*[[Gravish Ballista (Gateway)|Gravish Ballista]] - 3d/5u 5/1/3/1 v4 2T, SNIPER 75
*[[Vile Executioner (Gateway)|Vile Executioner]] - 3l/5r 6/5/1/1 v5, 3T, 1G, LETHAL 76
*[[Vile Executioner (Gateway)|Vile Executioner]] - 3l/5r 6/5/1/1 v5, 3T, 1G, LETHAL 76
*[[Reninar Elf Ranger (Dreadgate)|Reninar Elf Ranger]] - 5r/3l 7/7/2/1 v7, 3IX, 1G LEGEND, LETHAL 77
*[[Letanian Infantry (Gateway)|Letanian Infantry]] - 3ne/3sw 3/3/1/1/ v2, 1G, RUSH 78
*[[Letanian Infantry (Gateway)|Letanian Infantry]] - 3ne/3sw 3/3/1/1/ v2, 1G, RUSH 78
*[[Chainmaster (Gateway)|Chainmaster]] - 4se/4nw 4/4/1/1 v4, 1T, 1G, DISARM 79
*[[Chainmaster (Gateway)|Chainmaster]] - 4se/4nw 4/4/1/1 v4, 1T, 1G, DISARM 79
Line 236: Line 243:
*[[Peasant Cabal (Gateway)|Peasant Cabal]] - 3l/3r 1/1/1/1 v1, DOUBLE TAP 81
*[[Peasant Cabal (Gateway)|Peasant Cabal]] - 3l/3r 1/1/1/1 v1, DOUBLE TAP 81
*[[Brawler (Gateway)|Brawler]] - 3nw/3se 1/2/1/1 v1, 1T, RUSH 82
*[[Brawler (Gateway)|Brawler]] - 3nw/3se 1/2/1/1 v1, 1T, RUSH 82
*[[Insolent Fencer (Gateway)|Insolent Fencer]] - 4nw/4se 4/3/1/1 v3, 1IX LEGEND, LETHAL 83
*[[Crazed Barbarian (Gateway)|Crazed Barbarian]] - 3u/5d 7/5/1/1 v6, 2IX LEGEND 84
*[[Boom Slinger (Gateway)|Boom Slinger]] - 3se/3nw 5/2/2/1 v3, 2T, BLAST 85
*[[Boom Slinger (Gateway)|Boom Slinger]] - 3se/3nw 5/2/2/1 v3, 2T, BLAST 85
*[[Arena Star (Gateway)|Arena Star]] - 3r/3l 2/4/2/1 v2, 1T, 1G, DISARM 86
*[[Arena Star (Gateway)|Arena Star]] - 3r/3l 2/4/2/1 v2, 1T, 1G, DISARM 86
*[[Gruenish Caval (Dreadgate)|Gruenish Caval]] - 5l/3r 6/3/1/2 v5, 1IX, 1G LEGEND, RUSH 87
*[[Highland Giant (Gateway)|Highland Giant]] - 3r/5l 4/8/1/1, 2T v6, GUARD 88
*[[Highland Giant (Gateway)|Highland Giant]] - 3r/5l 4/8/1/1, 2T v6, GUARD 88
*[[New Recruits (Gateway)|New Recruits]] - 3r/3l 1/1/1/1 v1, 1G, DOUBLE TAP 89
*[[New Recruits (Gateway)|New Recruits]] - 3r/3l 1/1/1/1 v1, 1G, DOUBLE TAP 89
===Legendary Units===
*[[Euthid Death Angel (Dreadgate)|Euthid Death Angel]] - flying,  5d/3u 6/9/1/3 V8, 3IX 90 ELITE LEGEND


===Universal Units===
===Universal Units===

Revision as of 03:42, 8 July 2023

The Champion craft is one of six playable card decks in Glyphmaster's Gateway. It is green and prefers to use military force and attacks to accomplish its aims. Champion excels at attack and deployment, and does not do so well with drawing cards. Champion is most compatible with engineering, divine, and artifice, but is incompatible mostly with sorcery and hinter crafts. Total power so far: 141.

Champion Glyphs

UNIQ Title Cost Num Rarity Text
Y Courage 7 065 C New friendly units may be bright into play this turn at no action cost.
Y Glory 5 066 C Draw a card at no action cost for every enemy unit attacked during the next round.
Y Justice 6 067 C Every enemy player you attack this round must return a card from their hand to the bottom of their deck, as long as they have cards in hand.
Y Strength 4 068 C All friendly units gain +1 to attack, defend, range, and maneuver this round.
Y War 8 069 C All enemy units in play suffer 4 damage and lose any attached equipment and enchant abilities.

Champion Units

Legends

UNIQ Title VIT ATT DEF RAN SPD IX TAL G Specials M/A Num Rarity
Crazed Barbarian 6 7 5 1 1 2 Berserk 3U/5D 084
Enildu Knight 7 6 9 1 1 3 3 Guard 4NE/4SW 071
Euthid Death Angel 8 6 9 1 3 3 Flying 5D/3U 090
Y Freya Leagard 5 5 5 1 1 2 2 Rush 4SE/4NW 063
Y Genther Stormloft 7 7 7 1 1 3 2 Rally 5U/3D 061
Gruenish Caval 5 6 3 1 2 1 1 Rush 5L/3R 087
Insolent Fencer 3 4 3 1 1 1 Lethal 4NW/4SE 083 C
Y Jarl Ultar 6 7 6 1 1 2 2 Berserk 5R/3L 062
Y Mornem Halfhelm 4 4 4 1 1 2 1 Wielder 3U/5D 064 C
Reninar Elf Ranger 7 7 7 1 1 3 1 Lethal 5R/3L 077 C
Y Royal Guard 4 5 3 1 2 1 2 Push UDLR/DIAG 072 C

Skill Units

Universal Units

UNIQ Title VIT ATT DEF RAN SPD IX TAL G Specials M/A Num Rarity
Brenyen Bull 5 4 6 1 2 Lethal 5D/3U 091
Sandhorn Lizard 1 1 1 1 2 Intercept 3U/3D 092
Spotted Pagga 2 4 2 1 2 Alert 2SW/3NE 093
Terotaur 4 4 3 1 3 Flying DIAG/UDLR 094

Champion Talents

UNIQ Title Type Cost Num Rarity Text
Ambush Talent 4 095 C Instant. Destroy one enemy unit of 4 or less vitality when it enters the battlefield.
Ardent Speech Battlefield Talent 1 096 Friendly units gain +1 attack range this turn.
Battle Cry Battlefield Talent 1 097 Friendly units gain BERSERK (they may attack multiple times this turn).
Blood Lust Battlefield Talent 1 098 Friendly units deployed this turn gain RUSH (they may attack immediately).
Critical Hit Talent 6 099 An attacking friendly unit can kill an enemy unit with up to 2 higher defense power this turn.
Iron Spirit Talent X 100 Instant. Attached unit gains +X attack or defense power this turn, where X is the number of TALENT spent.
Last Stand Enchant Talent 2 101 Instant. Attach to unit with only 1 Vitality left. This unit gains +2 defense and ALERT (has full defense power while occupied).
Legend's Valor Enchant Talent 3 102 Attached unit may attack and maneuver multiple times in a turn.
Merrymaker's Mirth Battlefield Enchant Talent 7 103 Friendly units gain +1 attack power every round they are not attacked. They return to normal if Merrymaker's Mirth is removed.
Rapid Fire Enchant Talent 2 104 Attached unit can perform multiple ranged attacks per turn, and gains +1 attack power during ranged attacks.
Reinforcements Talent 0/4 105 If a friendly unit died last round, put 2 friendly units on the battlefield at no cost.
River of Blood Spell Talent 8 106 Gain 1 ACTION this turn for every unit in your opponent's boneyard.
War Trophy Talent 5 107 Instant. Take an item from opponent's boneyard and equip a friendly unit with it. Return to owner's boneyard upon death, entering Dreadgate, or item removal.

Items

UNIQ Title Type Cost Num Rarity Text
Y Aegis of Aery Relic Armor 4 108 C Attached unit gains +4 defense power.
Bow of the Elinar Relic Weapon 3 109 Attached unit gains +2 attack range for their first strike, +1 thereafter.
Bronze Shield Armor 3 110 C Attached unit gains protection from ranged attacks.
Destic Helm Relic Armor 111 Attached unit gains protection from attacks by spectral units.
Elven Andesine Relic 2 112 Attached unit gains protection from Gear Guild talents and attacks.
Forgotten Totem Relic 4 113 Any units killed by one equipped with Forgotten Totem enter their owner's boneyard with +1 Vitality.
Gilded Spurs Armor 114 Attached unit gains Swift (can maneuver multiple times in a turn).
Y Horn of Iylor Musical Battlefield Relic 5 115 New non-creature friendly units deploy at 1 less cost while Horn of Iylor is equipped.
Ice Blade Relic Weapon 2 116 Units damaged by Ice Blade cannot maneuver the following turn.
Ildori Mace Weapon 4 117 C Attached unit can attack any adjacent space.
Medicinal Tonic Consumable 118 Select unit gains +4 vitality, not to exceed its listed vitality.
Tranquil Flute Musical Item 6 119 C Attach to enemy unit. That unit may not enter the Dreadgate or attack while Tranquil Flute is equipped.
Vernal Fountain Battlefield Relic 7 120 If your opponent draws 1 or more cards during their turn, you gain 1 action your next turn.

Champion Starter Deck

Legends

  • 1 - Freya Leagard
  • 1 - Mornem Halfhelm
  • 2 - Reninar Elf Ranger
  • 3 - Averian Knight
  • 3 - Royal Guard

Units

  • 3 - Brawler
  • 3 - New Recruits
  • 3 - Peasant Cabal
  • 3 - Jrel Warrior
  • 3 - Insolent Fencer
  • 3 - Brenyen Bull
  • 3 - Spotted Pagga
  • 1 - Dutiful Squire

Talents

  • 3 - Ardent Speech
  • 3 - Legend's Valor
  • 3 - Rapid Fire
  • 3 - Reinforcements
  • 1 - Battle Cry

Items

  • 3 - Bronze Shield
  • 3 - Ildori Mace
  • 3 - Tranquil Flute
  • 1 - Aegis of Aery

Glyphs

  • 1 - Courage
  • 1 - Glory
  • 1 - Justice
  • 1 - Strength
  • 1 - War