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Divine Craft: Difference between revisions

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|Destroy select Sorcery or Artifice unit.
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|Search your deck for any card and place that card in your hand, then shuffle your deck.
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|Opponent must recycle 1 card for every unit in your boneyard. If they run out of cards, the remainder is paid in vitality from their units in play.
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|Deal 1 damage to select enemy unit for every card in your opponent's hand.
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Revision as of 00:16, 8 July 2023

The Divine craft is one of six playable card decks in Glyphmaster's Gateway. It is blue and prefers to use the power of the divine to accomplish its aims. Divine excels at equipping and drawing cards, and does not do so well with abilities. Divine is most compatible with hinter, champion, and artifice, but is incompatible mostly with sorcery and engineering crafts. Total power so far: 112.

Divine Glyphs

UNIQ Title Cost Num Rarity Text
Y Dexterity 4 125 C All friendly units gain full maneuverability and +1 extended maneuver range.
Y Peace 5 126 C No units, friendly or enemy, may attack during the next round.
Y Regeneration 8 127 C All friendly units in your graveyard return to your deck, and your opponent loses any points associated with their kills.
Y Servitude 6 128 C Move the Gateway 1 space at no action cost for every unit you sacrifice from play.
Y Truth 7 129 C Search your deck and draw any 1 card for every unit you passed through the Gateway, then shuffle the deck.

Divine Units

Legends

Skill Units

Legendary Units

Universal Units

UNIQ Title VIT ATT DEF RAN SPD IX TAL G Specials M/A Num Rarity
Oco Vulture 3 3 2 1 3 Flying 4SW/4NE 151
Gydat Ram 5 7 3 1 2 Nimble 5R/3L 152
Siradyl Frog 1 1 2 1 2 Flank 3U/3D 153
Sand Viper 2 3 3 1 2 Poison 3D/3U 154

Divine Talents

UNIQ Title Type Cost Num Rarity Text
Angelic Intervention Talent 0/3 155 Instant. 1 attack is repelled.
Anointed Enchant Talent 156 Attach to legend unit. Any non-legend units adjacent to it are immune to attack.
Blinding Light Spell Talent 7 157 Deal 7 damage among enemy units. You choose distribution.
Crusade Spell Talent 158 Destroy select Sorcery or Artifice unit.
Destiny Vision Talent 159 Search your deck for any card and place that card in your hand, then shuffle your deck.
Forced Retreat Talent 160 Instant. Opponent must send one unit from the battlefield back to their hand.
Hour of Atonement Talent 161 Opponent must recycle 1 card for every unit in your boneyard. If they run out of cards, the remainder is paid in vitality from their units in play.
Last Rite Enchant Talent 162 Attach to unit with only 1 Vitality left. If that unit dies, you gain 1 action the following turn.
Moonstrike Spell Talent 163 Deal 1 damage to select enemy unit for every card in your opponent's hand.
Offset Victory Enchant Talent 164 Attach to enemy unit. When it kills another unit, opponent shuffles your boneyard and selects one card at random, which returns to your hand.
Paralysis Enchant Talent 165 Attach to enemy unit. This unit cannot attack.
Smite Enchant Talent 166 Attach to unit. When it dies, it kills the unit that kills it.
Stay Battlefield Enchant Talent 167 Instant - Enemy units cannot pass through the Dreadgate this turn.

Items

UNIQ Title Type Cost Num Rarity Text
Assassin Cog Item 168
Cathedral Coffers Battlefield Item 169
Ebony Scepter Relic 170
Elven Emerald Relic 171 Attached unit gains protection from Green Legion talents and attacks.
Y Finro's Prize Battlefield Relic 172 While Finro's Prize is equipped, its owner may recycle 2 cards to gain 1 action.
Looter's Purse Item 173 Looter's Purse provides its owner 1 gold at the start of their turn for every gold-producing enemy unit in play.
Murder Hole Weapon 174
Ranger Salve Consumable 175 C
Redemption Vial Consumable 176
Y Saent Nelo's Pike Relic Weapon 177
Saladan Amulet Relic 178 Attached unit is unaffected by equipped enemy equipment.
Y Ubran's Razor Battlefield Relic 179 Enemy talents cost 1 more to activate.
Y Zurian Timepiece Battlefield Relic 180 All players get 3 base actions per turn instead of 4 while Zurian Timepiece is equipped.