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Sorcery Craft: Difference between revisions

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[[File:Sorcery icon.png|right|thumb]]
[[File:Sorcery icon.png|right|thumb]]
The '''Sorcery''' [[Gateway Craft|craft]] is one of six playable card decks in [[Glyphmaster's Gateway]]. It is purple and prefers to use powerful destructive magic and summoning creatures to accomplish its aims. Sorcery excels at abilities and deployment, and does not do so well with maneuver. Sorcery is most compatible with artifice, engineering, and hinter, but is incompatible mostly with champion and divine crafts.
The '''Sorcery''' [[Gateway Craft|craft]] is one of six playable card decks in [[Glyphmaster's Gateway]]. It is purple and prefers to use powerful destructive magic and summoning creatures to accomplish its aims. Sorcery excels at abilities and deployment, and does not do so well with maneuver. Sorcery is most compatible with artifice, engineering, and hinter, but is incompatible mostly with champion and divine crafts.
==Sorcery Starter Deck==
===Legends===
* 1 - Wylorm
* 1 - Kesick the Stormbringer
* 2 - Sorinar Patrician
* 3 - Draol Vormonger
* 3 - Ice Witch
===Units===
* 3 - Goblin Fodder
* 3 - Ghoul
* 3 - Shadowhound
* 3 - Spinetooth Rider
* 3 - Plainscat
* 3 - Wolvina Sire
* 3 - River Troll
* 1 - Rapscallion
===Talents===
* 3 - Fireshower
* 3 - Erasure
* 3 - Repulsion
* 3 - Soul Reap
* 1 - Soul Corrosion
===Items===
* 3 - Scorching Lash
* 3 - Cloud Ring
* 3 - Lore Forge
* 1 - Keldra Wishstone
===Glyphs===
* 1 - Arcana 6
* 1 - Journey 7
* 1 - Language 4
* 1 - Time 5
* 1 - Void 8


== Sorcery Heroes ==
== Sorcery Heroes ==
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==Sorcery Glyphs==
==Sorcery Glyphs==
The [[Gateway Glyphs|glyphs]] used by Sorcery:
The [[Gateway Glyphs|glyphs]] used by Sorcery:
*[[Arcana (Glyph)|Arcana]] - All your spells and abilities this turn can be played at no cost. Enemy players cannot use spells and abilities next round.  
*[[Arcana (Glyph)|Arcana]] - Up to 3 spells and abilities can be played at no cost this turn. Enemy players cannot use spells and abilities next round.  
*[[Journey (Glyph)|Journey]] - all non-hero friendly units in play transport through the Gateway.  
*[[Journey (Glyph)|Journey]] - all non-legend friendly units in play transport through the Gateway.  
*[[Language (Glyph)|Language]] - the Gateway is closed off to all enemy players next round.  
*[[Language (Glyph)|Language]] - the Gateway is closed off to all enemy players next round.  
*[[Time (Glyph)|Time]] - Enemy players may only take 3 actions next round instead of 7.
*[[Time (Glyph)|Time]] - Enemy players may only take 2 actions next round instead of 4.
*[[Void (Glyph)|Void]]
*[[Void (Glyph)|Void]]


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*[[Spinetooth Rider (Gateway)|Spinetooth Rider]] 6, 2, 2, 1, V4
*[[Spinetooth Rider (Gateway)|Spinetooth Rider]] 6, 2, 2, 1, V4
*[[River Troll (Gateway)|River Troll]] 5, 5, 1, 1, V4
*[[River Troll (Gateway)|River Troll]] 5, 5, 1, 1, V4
*[[Blood Elf (Gateway)|Blood Elf]] - (+ maneuver, - attack) 5, 3, 2, 2, V5
*[[Sorinar Patrician (Gateway)|Sorinar Patrician]] - (+ maneuver, - attack) 5, 3, 2, 2, V5
*[[Shadowhound (Gateway)|Shadowhound]] 2, 1, 1, 1, V3
*[[Shadowhound (Gateway)|Shadowhound]] 2, 1, 1, 1, V3
*[[Phantom Raider (Gateway)|Phantom Raider]] 2, 2, 1, 1, V3
*[[Phantom Raider (Gateway)|Phantom Raider]] 2, 2, 1, 1, V3
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*[[Plague Spreader (Gateway)|Plague Spreader]] 1, 1, 1, 1, V4
*[[Plague Spreader (Gateway)|Plague Spreader]] 1, 1, 1, 1, V4
*[[Warlock (Gateway)|Warlock]] - (* maneuver, | attack) 3, 3, 2, 1, V5
*[[Warlock (Gateway)|Warlock]] - (* maneuver, | attack) 3, 3, 2, 1, V5
*[[Draol Mage (Gateway)|Draol Mage]] 4, 2, 3, 1, V5
*[[Draol Vormonger (Gateway)|Draol Vormonger]] 4, 2, 3, 1, V5
*[[Ice Witch (Gateway)|Ice Witch]] 3, 1, 1, 1, V4
*[[Ice Witch (Gateway)|Ice Witch]] 3, 1, 1, 1, V4
*[[Ghost Knight (Gateway)|Ghost Knight]] 3, 4, 1, 2, V5
*[[Ghost Knight (Gateway)|Ghost Knight]] 3, 4, 1, 2, V5
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*[[Repulsion (Gateway)|Repulsion]] - One enemy unit must move one space back.  
*[[Repulsion (Gateway)|Repulsion]] - One enemy unit must move one space back.  
*[[Shift (Gateway)|Shift]] - Swap any two unit's positions on the battlefield.   
*[[Shift (Gateway)|Shift]] - Swap any two unit's positions on the battlefield.   
*[[Spellbound (Gateway)|Spellbound]] - Opponent cannot play Abilities for two turns.
*[[Soul Reap (Gateway)|Soul Reap]] - Pay for this spell in friendly unit vitality. Reap that amount of vitality from your opponent's Beyond. Draw a card.


==Sorcery Equipment==
==Sorcery Equipment==
*[[Chalice of the Reor (Gateway)|Chalice of the Reor]]
*[[Chalice of the Reor (Gateway)|Chalice of the Reor]]
*[[Cloud Ring (Gateway)|Cloud Ring]] - attached unit gains protection from ranged attacks.
*[[Cloud Ring (Gateway)|Cloud Ring]] - attached unit gains alert (has full defense power while occupied) and distract (occupy an enemy unit for 1 TP).  
*[[Gravestone of Armaton (Gateway)|Gravestone of Armaton]] - any friendly units that die while Gravestone of Armaton is equipped are returned to the bottom of your deck.
*[[Gravestone of Armaton (Gateway)|Gravestone of Armaton]] - any friendly units that die while Gravestone of Armaton is equipped are returned to the bottom of your deck.
*[[Keldra Wishstone (Gateway)|Keldra Wishstone]] - friendly units gain +2 manuever range when entering the Gateway while Wishstone is equipped.  
*[[Keldra Wishstone (Gateway)|Keldra Wishstone]] - friendly units gain +2 maneuver range when entering the Dreadgate while Wishstone is equipped.  
*[[Lore Forge (Gateway)|Lore Forge]]  
*[[Lore Forge (Gateway)|Lore Forge]] - Draw a card every time an opponent recycles while Lore Forge is activated.
*[[Rescinding Lyre (Gateway)|Rescinding Lyre]]  
*[[Rescinding Lyre (Gateway)|Rescinding Lyre]]  
*[[Scorching Lash (Gateway)|Scorching Lash]] - enemy units attacked by attached unit must return equipment to its owner's deck.  
*[[Scorching Lash (Gateway)|Scorching Lash]] - deals 2 automatic damage when attacking, before regular combat is factored.  
*[[Usirad's Grimoire (Gateway)|Usirad's Grimoire]] - attached unit gains protection from [[Divine Craft|Divine]] Spells and Abilities.
*[[Usirad's Grimoire (Gateway)|Usirad's Grimoire]] - attached unit gains protection from [[Divine Craft|Divine]] Spells and Abilities.



Revision as of 01:44, 7 June 2023

The Sorcery craft is one of six playable card decks in Glyphmaster's Gateway. It is purple and prefers to use powerful destructive magic and summoning creatures to accomplish its aims. Sorcery excels at abilities and deployment, and does not do so well with maneuver. Sorcery is most compatible with artifice, engineering, and hinter, but is incompatible mostly with champion and divine crafts.

Sorcery Starter Deck

Legends

  • 1 - Wylorm
  • 1 - Kesick the Stormbringer
  • 2 - Sorinar Patrician
  • 3 - Draol Vormonger
  • 3 - Ice Witch

Units

  • 3 - Goblin Fodder
  • 3 - Ghoul
  • 3 - Shadowhound
  • 3 - Spinetooth Rider
  • 3 - Plainscat
  • 3 - Wolvina Sire
  • 3 - River Troll
  • 1 - Rapscallion

Talents

  • 3 - Fireshower
  • 3 - Erasure
  • 3 - Repulsion
  • 3 - Soul Reap
  • 1 - Soul Corrosion

Items

  • 3 - Scorching Lash
  • 3 - Cloud Ring
  • 3 - Lore Forge
  • 1 - Keldra Wishstone

Glyphs

  • 1 - Arcana 6
  • 1 - Journey 7
  • 1 - Language 4
  • 1 - Time 5
  • 1 - Void 8


Sorcery Heroes

Sorcery Glyphs

The glyphs used by Sorcery:

  • Arcana - Up to 3 spells and abilities can be played at no cost this turn. Enemy players cannot use spells and abilities next round.
  • Journey - all non-legend friendly units in play transport through the Gateway.
  • Language - the Gateway is closed off to all enemy players next round.
  • Time - Enemy players may only take 2 actions next round instead of 4.
  • Void

Sorcery Units

Legendary Units

Sorcery Spells and Abilities

  • Cauterize -
  • Soul Corrosion - sacrifice a friendly unit in play and deal damage to enemy units equal to that unit's vitality. May distribute damage as you like among 1 or more enemy units.
  • Erasure - Remove enemy attachment ability and deal 2 damage to the unit it was attached to.
  • Fireshower - deal 2 damage to all enemy units on the battlefield. Pay 1 Talent point for each unit damaged with Fireshower.
  • Morvidian Door- Place an additional identical unit to one brought into play at no action cost.
  • Nightfall -
  • Prodigal One - Bring back one enemy unit from the Gateway and place it in its owner's hand.
  • Repulsion - One enemy unit must move one space back.
  • Shift - Swap any two unit's positions on the battlefield.
  • Soul Reap - Pay for this spell in friendly unit vitality. Reap that amount of vitality from your opponent's Beyond. Draw a card.

Sorcery Equipment

  • Chalice of the Reor
  • Cloud Ring - attached unit gains alert (has full defense power while occupied) and distract (occupy an enemy unit for 1 TP).
  • Gravestone of Armaton - any friendly units that die while Gravestone of Armaton is equipped are returned to the bottom of your deck.
  • Keldra Wishstone - friendly units gain +2 maneuver range when entering the Dreadgate while Wishstone is equipped.
  • Lore Forge - Draw a card every time an opponent recycles while Lore Forge is activated.
  • Rescinding Lyre
  • Scorching Lash - deals 2 automatic damage when attacking, before regular combat is factored.
  • Usirad's Grimoire - attached unit gains protection from Divine Spells and Abilities.