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! Used by | ! Used by | ||
! Text | ! Text | ||
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|[[Adept]] | |||
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|''Can spend vitality points as Talent points.'' | |||
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|[[Agitate]] | |||
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|''Opponent must recycle 1 card from hand when this unit enters the battlefield.'' | |||
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|[[Agile]] | |[[Agile]] | ||
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|''Can enter the battlefield without a Legend present by recalling cards from hand; use Influence Points if Legend is in play.'' | |''Can enter the battlefield without a Legend present by recalling cards from hand; use Influence Points if Legend is in play.'' | ||
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|[[Berserk]] | |||
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|''Can attack multiple times in a turn.'' | |||
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|[[Blast]] | |[[Blast]] | ||
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|''Enemy units may not use Autonomy while this unit is on the battlefield.'' | |''Enemy units may not use Autonomy while this unit is on the battlefield.'' | ||
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|[[Deft]] | |||
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|''Cannot become occupied.'' | |||
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|[[Distract]] | |||
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|''Instant - 1 Talent Point - occupy a select enemy unit.'' | |||
|- | |- | ||
|[[Donor]] | |[[Donor]] | ||
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|''Draw a card whenever this unit attacks.'' | |''Draw a card whenever this unit attacks.'' | ||
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|[[Flank]] | |||
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|''Can jump an adjacent unit to end up on the opposite side, but it must attack that unit.'' | |||
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|[[Flying]] | |[[Flying]] | ||
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|[[File:artifice_icon.png|30px]][[File:champion_icon.png|30px]][[File:divine_icon.png|30px]][[File:engineering_icon.png|30px]][[File:hinter_icon.png|30px]][[File:sorcery_icon.png|30px]] | |[[File:artifice_icon.png|30px]][[File:champion_icon.png|30px]][[File:divine_icon.png|30px]][[File:engineering_icon.png|30px]][[File:hinter_icon.png|30px]][[File:sorcery_icon.png|30px]] | ||
|''This unit's cost is paid in gold instead of Influence Points.'' | |''This unit's cost is paid in gold instead of Influence Points.'' | ||
|- | |||
|[[Miser]] | |||
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|''Spend 1 less gold cost to equip this unit.'' | |||
|- | |- | ||
|[[Nimble]] | |[[Nimble]] | ||
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|[[File:artifice_icon.png|30px]][[File:engineering_icon.png|30px]] | |[[File:artifice_icon.png|30px]][[File:engineering_icon.png|30px]] | ||
|''Sacrifice this unit to destroy an enemy machine unit or barricade.'' | |''Sacrifice this unit to destroy an enemy machine unit or barricade.'' | ||
|- | |||
|[[Siphon]] | |||
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|''Drains 1 vitality from any adjacent unit per round on its owner's turn.'' | |||
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|[[Sniper]] | |||
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|''Any enemy unit entering the battlefield within range of this unit's attack suffers 1 automatic damage when it is deployed.'' | |||
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|[[Spectral]] | |[[Spectral]] | ||
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|[[File:sorcery_icon.png|30px]] | |[[File:sorcery_icon.png|30px]] | ||
|''When dealt damage in combat, equal damage is dealt to the attacker in return.'' | |''When dealt damage in combat, equal damage is dealt to the attacker in return.'' | ||
|- | |- | ||
|[[Wielder]] | |[[Wielder]] |
Revision as of 02:08, 2 June 2023
Below is a list of all the special abilities used in Glyphmaster's Gateway. A special ability is a word or phrase (usually one or two words) that appears in a card's text section to indicate a card's special talent or trait. These are typically used by Hero Cards, but can apply when a character has a common ability or trait that other cards may also share.
Current
Keyword | Used by | Text |
---|---|---|
Adept | Can spend vitality points as Talent points. | |
Agitate | Opponent must recycle 1 card from hand when this unit enters the battlefield. | |
Agile | ![]() ![]() ![]() ![]() ![]() ![]() |
Can maneuver to 1 adjacent space when attacked for 1 Talent Point. |
Alert | ![]() ![]() ![]() ![]() |
Has full defense power while engaged. |
Autonomy | Can enter the battlefield without a Legend present by recalling cards from hand; use Influence Points if Legend is in play. | |
Berserk | Can attack multiple times in a turn. | |
Blast | ![]() ![]() |
Deal X explosive damage to ranged attack, where X is the number of Talent Points spent. |
Blight | ||
Bond | Gain +1 defense power if (unit type) is also on the battlefield. | |
Daunt | Enemy units may not use Autonomy while this unit is on the battlefield. | |
Deft | Cannot become occupied. | |
Distract | Instant - 1 Talent Point - occupy a select enemy unit. | |
Donor | Can donate vitality points to help deploy another unit (in lieu of Influence Points). | |
Expedite | Draw a card whenever this unit attacks. | |
Flank | Can jump an adjacent unit to end up on the opposite side, but it must attack that unit. | |
Flying | ![]() ![]() ![]() ![]() ![]() ![]() |
Can only be attacked with range unless grounded. May fly over other units (but not occupying their space). Must be grounded to enter the Gateway. |
Leech | ![]() ![]() |
This unit's cost is paid in friendly vitality points instead of Influence Points. |
Lethal | ![]() ![]() |
Deals 1 automatic damage during attacks before regular combat is factored. |
Martyr | ![]() |
This unit may sacrifice all its vitality to pay for Influence or Talent points. |
Mercenary | ![]() ![]() ![]() ![]() ![]() ![]() |
This unit's cost is paid in gold instead of Influence Points. |
Miser | Spend 1 less gold cost to equip this unit. | |
Nimble | ![]() ![]() ![]() |
Can maneuver immediately upon entering the battlefield. |
Pacify | ![]() ![]() |
Cannot be attacked by Creature Units. |
Poison | ![]() ![]() |
Units engaging in combat with this unit suffer poison damage. They lose 1 vitality per owner's turn until dead or it enters the Gateway. |
Retreat | ![]() ![]() |
If this unit's vitality reaches 1, it returns to its owner's hand. |
Rush | ![]() ![]() ![]() |
Can attack immediately upon entering the battlefield. |
Shatter | ![]() ![]() |
Sacrifice this unit to destroy an enemy machine unit or barricade. |
Siphon | Drains 1 vitality from any adjacent unit per round on its owner's turn. | |
Sniper | Any enemy unit entering the battlefield within range of this unit's attack suffers 1 automatic damage when it is deployed. | |
Spectral | ![]() ![]() ![]() ![]() ![]() ![]() |
Can only be killed by relic weapons or spell talents. |
Stay | ![]() ![]() ![]() |
Pay 3 Talent Points to prevent a unit from entering the Gateway. That unit returns to its previous space. |
Subdue | ![]() ![]() |
Can occupy an enemy unit's space. While there, that unit cannot maneuver, attack, or equip items. |
Swift | ![]() ![]() ![]() |
Can maneuver multiple times in a turn. |
Tantrum | ![]() ![]() |
Deal 2 automatic damage to select unit upon defeat when leaving the battlefield to the boneyard. |
Toxic | ![]() |
When dealt damage in combat, equal damage is dealt to the attacker in return. |
Wielder | ![]() ![]() |
Permanently equipped with a relic weapon. |