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|[[Alert]] | |[[Alert]] | ||
| | |[[File:divine_icon.png|30px]][[File:hinter_icon.png|30px]] | ||
|''Has full defense power while engaged.'' | |''Has full defense power while engaged.'' | ||
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|[[Blast]] | |[[Blast]] | ||
| | |[[File:artifice_icon.png|30px]][[File:engineering_icon.png|30px]] | ||
|''Deal X explosive damage to ranged attack, where X is the number of Talent Points spent.'' | |''Deal X explosive damage to ranged attack, where X is the number of Talent Points spent.'' | ||
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|[[Flying]] | |[[Flying]] | ||
| | |All | ||
|''Can only be attacked with range unless grounded. May fly over other units (but not occupying their space). Must be grounded to enter the Gateway.'' | |''Can only be attacked with range unless grounded. May fly over other units (but not occupying their space). Must be grounded to enter the Gateway.'' | ||
|- | |- | ||
|[[Leech]] | |[[Leech]] | ||
| | |[[File:artifice_icon.png|30px]][[File:sorcery_icon.png|30px]] | ||
|''This unit's cost is paid in friendly vitality points instead of Influence Points.'' | |''This unit's cost is paid in friendly vitality points instead of Influence Points.'' | ||
|- | |- | ||
|[[Lethal]] | |[[Lethal]] | ||
| | |[[File:champion_icon.png|30px]][[File:hinter_icon.png|30px]] | ||
|''Deals 1 automatic damage during attacks before regular combat is factored.'' | |''Deals 1 automatic damage during attacks before regular combat is factored.'' | ||
|- | |- | ||
|[[Martyr]] | |[[Martyr]] | ||
| | |[[File:blue_icon.png|30px]] | ||
|''This unit may sacrifice all its vitality to pay for Influence or Talent points.'' | |''This unit may sacrifice all its vitality to pay for Influence or Talent points.'' | ||
|- | |- | ||
|[[Mercenary]] | |[[Mercenary]] | ||
| | |all | ||
|''This unit's cost is paid in gold instead of Influence Points.'' | |''This unit's cost is paid in gold instead of Influence Points.'' | ||
|- | |- | ||
|[[Nimble]] | |[[Nimble]] | ||
| | |[[File:artifice_icon.png|30px]][[File:blue_icon.png|30px]][[File:hinter_icon.png|30px]] | ||
|''Can maneuver immediately upon entering the battlefield.'' | |''Can maneuver immediately upon entering the battlefield.'' | ||
|- | |- | ||
|[[Pacify]] | |[[Pacify]] | ||
| | |[[File:artifice_icon.png|30px]][[File:hinter_icon.png|30px]] | ||
|''Cannot be attacked by Creature Units.'' | |''Cannot be attacked by Creature Units.'' | ||
|- | |- | ||
|[[Poison]] | |[[Poison]] | ||
| | |[[File:artifice_icon.png|30px]][[File:hinter_icon.png|30px]] | ||
|''Units engaging in combat with this unit suffer poison damage. They lose 1 vitality per owner's turn until dead or it enters the Gateway.'' | |''Units engaging in combat with this unit suffer poison damage. They lose 1 vitality per owner's turn until dead or it enters the Gateway.'' | ||
|- | |- | ||
|[[Retreat]] | |[[Retreat]] | ||
| | |[[File:champion_icon.png|30px]] | ||
|''If this unit's vitality reaches 1, it returns to its owner's hand.'' | |''If this unit's vitality reaches 1, it returns to its owner's hand.'' | ||
|- | |- | ||
|[[Rush]] | |[[Rush]] | ||
| | |[[File:champion_icon.png|30px]][[File:hinter_icon.png|30px]] | ||
|''Can attack immediately upon entering the battlefield.'' | |''Can attack immediately upon entering the battlefield.'' | ||
|- | |- | ||
|[[Shatter]] | |[[Shatter]] | ||
| | |[[File:artifice_icon.png|30px]][[File:engineering_icon.png|30px]] | ||
|''Sacrifice this unit to destroy an enemy machine unit or barricade.'' | |''Sacrifice this unit to destroy an enemy machine unit or barricade.'' | ||
|- | |- | ||
|[[Spectral]] | |[[Spectral]] | ||
| | |all | ||
|''Can only be killed by relic weapons or spell talents.'' | |''Can only be killed by relic weapons or spell talents.'' | ||
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|[[Subdue]] | |[[Subdue]] | ||
| | |[[File:champion_icon.png|30px]][[File:divine_icon.png|30px]] | ||
|''Can occupy an enemy unit's space. While there, that unit cannot maneuver, attack, or equip items.'' | |''Can occupy an enemy unit's space. While there, that unit cannot maneuver, attack, or equip items.'' | ||
|- | |- | ||
|[[Swift]] | |[[Swift]] | ||
| | |[[File:artifice_icon.png|30px]][[File:divine_icon.png|30px]] | ||
|''Can maneuver multiple times in a turn.'' | |''Can maneuver multiple times in a turn.'' | ||
|- | |- | ||
|[[Tantrum]] | |[[Tantrum]] | ||
| | |[[File:hinter_icon.png|30px]][[File:sorcery_icon.png|30px]] | ||
|''Deal 2 automatic damage to select unit upon defeat when leaving the battlefield to the boneyard.'' | |''Deal 2 automatic damage to select unit upon defeat when leaving the battlefield to the boneyard.'' | ||
|- | |- | ||
|[[Toxic]] | |[[Toxic]] | ||
| | |[[File:sorcery_icon.png|30px]] | ||
|''When dealt damage in combat, equal damage is dealt to the attacker in return.'' | |''When dealt damage in combat, equal damage is dealt to the attacker in return.'' | ||
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|- | |- | ||
|[[Wielder]] | |[[Wielder]] | ||
| | |[[File:champion_icon.png|30px]][[File:divine_icon.png|30px]] | ||
|''Permanently equipped with a relic weapon.'' | |''Permanently equipped with a relic weapon.'' | ||
|} | |} |
Revision as of 03:50, 1 June 2023
Below is a list of all the special abilities used in Glyphmaster's Gateway. A special ability is a word or phrase (usually one or two words) that appears in a card's text section to indicate a card's special talent or trait. These are typically used by Hero Cards, but can apply when a character has a common ability or trait that other cards may also share.
Current
Keyword | Used by | Text |
---|---|---|
Agile | Can maneuver to 1 adjacent space when attacked for 1 Talent Point. | |
Alert | ![]() ![]() |
Has full defense power while engaged. |
Autonomy | Can enter the battlefield without a Legend present by recalling cards from hand; use Influence Points if Legend is in play. | |
Blast | ![]() ![]() |
Deal X explosive damage to ranged attack, where X is the number of Talent Points spent. |
Blight | ||
Bond | Gain +1 defense power if (unit type) is also on the battlefield. | |
Daunt | Enemy units may not use Autonomy while this unit is on the battlefield. | |
Donor | Can donate vitality points to help deploy another unit (in lieu of Influence Points). | |
Flying | All | Can only be attacked with range unless grounded. May fly over other units (but not occupying their space). Must be grounded to enter the Gateway. |
Leech | ![]() ![]() |
This unit's cost is paid in friendly vitality points instead of Influence Points. |
Lethal | ![]() ![]() |
Deals 1 automatic damage during attacks before regular combat is factored. |
Martyr | File:Blue icon.png | This unit may sacrifice all its vitality to pay for Influence or Talent points. |
Mercenary | all | This unit's cost is paid in gold instead of Influence Points. |
Nimble | ![]() ![]() |
Can maneuver immediately upon entering the battlefield. |
Pacify | ![]() ![]() |
Cannot be attacked by Creature Units. |
Poison | ![]() ![]() |
Units engaging in combat with this unit suffer poison damage. They lose 1 vitality per owner's turn until dead or it enters the Gateway. |
Retreat | ![]() |
If this unit's vitality reaches 1, it returns to its owner's hand. |
Rush | ![]() ![]() |
Can attack immediately upon entering the battlefield. |
Shatter | ![]() ![]() |
Sacrifice this unit to destroy an enemy machine unit or barricade. |
Spectral | all | Can only be killed by relic weapons or spell talents. |
Stay | Pay 3 Talent Points to prevent a unit from entering the Gateway. That unit returns to its previous space. | |
Subdue | ![]() ![]() |
Can occupy an enemy unit's space. While there, that unit cannot maneuver, attack, or equip items. |
Swift | ![]() ![]() |
Can maneuver multiple times in a turn. |
Tantrum | ![]() ![]() |
Deal 2 automatic damage to select unit upon defeat when leaving the battlefield to the boneyard. |
Toxic | ![]() |
When dealt damage in combat, equal damage is dealt to the attacker in return. |
Undead | Cannot enter the Gateway. | |
Wielder | ![]() ![]() |
Permanently equipped with a relic weapon. |