Line 13: | Line 13: | ||
|[[Authority]] | |[[Authority]] | ||
|[[file:blue-icon.png|20px]] | |[[file:blue-icon.png|20px]] | ||
|'' | |''Friendly units in play gain +1/+1 attack and defend.'' | ||
|- | |- | ||
|[[Blight]] | |[[Blight]] | ||
|[[file:blue-icon.png|20px]] | |[[file:blue-icon.png|20px]] | ||
|'' | |''Every time a unit attacks (card name), it suffers -1 attack thereafter. This is cumulative.'' | ||
|- | |- | ||
|[[Charge]] | |[[Charge]] |
Revision as of 00:52, 18 May 2023
Below is a list of all the special abilities used in Glyphmaster's Gateway. A special ability is a word or phrase (usually one or two words) that appears in a card's text section to indicate a card's special talent or trait. These are typically used by Hero Cards, but can apply when a character has a common ability or trait that other cards may also share.
Current
Keyword | Used by | Text |
---|---|---|
Agile | File:Violet-icon.png | Attackers suffer -1 range vs. this unit. |
Authority | File:Blue-icon.png | Friendly units in play gain +1/+1 attack and defend. |
Blight | File:Blue-icon.png | Every time a unit attacks (card name), it suffers -1 attack thereafter. This is cumulative. |
Charge | File:Blue-icon.png | Units defending against [card name] get -X Willpower equal to [card name's] Loyalty. |
Charisma | File:Black-icon.pngFile:Green-icon.pngFile:Violet-icon.png | +1 loyalty to other friendly units each round. |
Conceit | File:Red-icon.pngFile:Green-icon.pngFile:Violet-icon.png | Can shift Loyalty from other friendly units onto self. |
Daunt | File:Black-icon.pngFile:Green-icon.pngFile:Orange-icon.png | Enemy units with only 1 Loyalty go to Wasteland when [card name] enters the field. |
Diminish | File:Orange-icon.pngFile:Green-icon.png | Attacking units suffer -1/-1 against this unit. |
Disarm | File:Black-icon.pngFile:Violet-icon.png | Attacking units equipped with weapon items must return weapon to player's hand. |
Distract | File:Red-icon.pngFile:Violet-icon.png | Force engage select unit for 1 round. |
Guile | File:Green-icon.png | Immune to Intrigue Actions. |
Illiterate | File:Blue-icon.png | Cannot be equipped with books. |
Immunity | File:Blue-icon.png | Immune to poison and/or blight. |
Infamy | File:Red-icon.pngFile:Orange-icon.png | Gain 1 Reputation for every unit defeated with Spite. |
Infer | File:Blue-icon.png | View the top card in your arsenal. You may send it to bottom. |
Instigate | File:Orange-icon.png | Enemy units must engage this unit first if able. |
Martyr | File:Black-icon.pngFile:Green-icon.png | Sacrifice [card name] and pay X emblems to gain X Reputation. |
Overwhelm | File:Blue-icon.png | Damage in excess of defending unit's loyalty carries over to player's Reputation. |
Pacify | File:Black-icon.png | This unit cannot be attacked by creatures. |
Pilfer | File:Red-icon.pngFile:Violet-icon.pngFile:Orange-icon.png | Steals 1 gildan per attack on this unit from the attacking player. |
Poison | File:Blue-icon.png | Stricken units lose 1 loyalty per round until DEAD or given an antidote, and cannot be augmented unless cured. |
Prudence | File:Black-icon.pngFile:Violet-icon.pngFile:Green-icon.png | Draw a card when [card name] is put onto the field. |
Quicken | File:Black-icon.pngFile:Orange-icon.png | Deals 1 damage to all enemy units when brought into play. |
Ready | File:Blue-icon.png | Can engage when brought into play. |
Retaliate | File:Orange-icon.pngFile:Green-icon.png | When damaged, [card name] deals 1 damage to all other enemy units. |
Retreat | File:Red-icon.png | [Card name] returns to hand when its Loyalty reaches 1. |
Sniper | File:Blue-icon.png | Can engage from inside any Hideout. |
Spite | File:Red-icon.pngFile:Orange-icon.png | Can engage already engaged units. |
Tantrum | File:Red-icon.pngFile:Green-icon.png | Deals 2 automatic damage to select unit upon defeat when leaving the field. |
Tarnish | File:Red-icon.pngFile:Orange-icon.png | When damage is dealt to [card name], attacking player loses 1 Reputation. |
Vigilant | File:Black-icon.pngFile:Violet-icon.png | Immune to spite. |