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Divine Craft: Difference between revisions

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[[File:Divine icon.png|right|thumb]]
[[File:Divine icon.png|right|thumb]]
The '''Divine''' [[Gateway Craft|craft]] is one of six playable card decks in [[Glyphmaster's Gateway]]. It is blue and prefers to use the power of the divine to accomplish its aims. Divine excels at equipping and drawing cards, and does not do so well with abilities. Divine is most compatible with hinter, champion, and artifice, but is incompatible mostly with sorcery and engineering crafts. Total power so far: 112.
The '''Divine''' [[Gateway Craft|craft]] is one of six playable card decks in [[Glyphmaster's Gateway]]. It is blue and prefers to use the power of the divine to accomplish its aims. Divine excels at equipping and drawing cards, and does not do so well with abilities. Divine is most compatible with hinter, champion, and artifice, but is incompatible mostly with sorcery and engineering crafts. Total power so far: 112.
==Divine Glyphs==
{| class="wikitable collapsible" border="1" cellpadding="5" cellspacing="0"
! UNIQ
! Title
! Cost
! Num
! Rarity
! Text
|-
|Y
|[[Dexterity (Glyph)|Dexterity]]
|4
|125
|C
|All friendly units gain full maneuverability and +1 extended maneuver range.
|-
|Y
|[[Peace (Glyph)|Peace]]
|5
|126
|C
|No units, friendly or enemy, may attack during the next round.
|-
|Y
|[[Regeneration (Glyph)|Regeneration]]
|8
|127
|C
|All friendly units in your graveyard return to your deck, and your opponent loses any points associated with their kills.
|-
|Y
|[[Servitude (Glyph)|Servitude]]
|6
|128
|C
|Move the Gateway 1 space at no action cost for every unit you sacrifice from play.
|-
|Y
|[[Truth (Glyph)|Truth]]
|7
|129
|C
|Search your deck and draw any 1 card for every unit you passed through the Gateway, then shuffle the deck.
|}


== Divine Heroes ==
== Divine Heroes ==
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*[[Uctis the Blue (Gateway)|Uctis the Blue]] - 3d/3u 6/5/2/1 v6, 2IX 2G 123
*[[Uctis the Blue (Gateway)|Uctis the Blue]] - 3d/3u 6/5/2/1 v6, 2IX 2G 123
*[[Prina the Seer (Gateway)|Prina the Seer]] - UDLR/DIAG 4/5/1/1 v4, 1IX, 1G 124
*[[Prina the Seer (Gateway)|Prina the Seer]] - UDLR/DIAG 4/5/1/1 v4, 1IX, 1G 124
==Divine Glyphs==
The following [[Gateway Glyphs|glyphs]] are used by the Divine craft.
*[[Regeneration (Glyph)|Regeneration]] - all friendly units in your graveyard return to your deck. 125
*[[Truth (Glyph)|Truth]] - search your deck and draw any 1 card for every unit you passed through the Gateway, then shuffle the deck. 126
*[[Dexterity (Glyph)|Dexterity]] - all friendly units gain full maneuverability and +1 extended maneuver range. 127
*[[Servitude (Glyph)|Servitude]] - Move the Gateway 1 space at no action cost for every unit you sacrifice from play. 128
*[[Peace (Glyph)|Peace]] - no units, friendly or enemy, may attack during the next round. 129


==Divine Units==
==Divine Units==

Revision as of 17:53, 7 July 2023

The Divine craft is one of six playable card decks in Glyphmaster's Gateway. It is blue and prefers to use the power of the divine to accomplish its aims. Divine excels at equipping and drawing cards, and does not do so well with abilities. Divine is most compatible with hinter, champion, and artifice, but is incompatible mostly with sorcery and engineering crafts. Total power so far: 112.

Divine Glyphs

UNIQ Title Cost Num Rarity Text
Y Dexterity 4 125 C All friendly units gain full maneuverability and +1 extended maneuver range.
Y Peace 5 126 C No units, friendly or enemy, may attack during the next round.
Y Regeneration 8 127 C All friendly units in your graveyard return to your deck, and your opponent loses any points associated with their kills.
Y Servitude 6 128 C Move the Gateway 1 space at no action cost for every unit you sacrifice from play.
Y Truth 7 129 C Search your deck and draw any 1 card for every unit you passed through the Gateway, then shuffle the deck.

Divine Heroes

Divine Units

Legendary Units

Universal Units

Divine Spells and Abilities

Items

UNIQ Title Type Cost Num Rarity Text
Assassin Cog Item 168
Cathedral Coffers Battlefield Item 169
Ebony Scepter Relic 170
Elven Emerald Relic 171 Attached unit gains protection from Green Legion talents and attacks.
Y Finro's Prize Battlefield Relic 172 While Finro's Prize is equipped, its owner may recycle 2 cards to gain 1 action.
Looter's Purse Item 173 Looter's Purse provides its owner 1 gold at the start of their turn for every gold-producing enemy unit in play.
Murder Hole Weapon 174
Ranger Salve Consumable 175 C
Redemption Vial Consumable 176
Y Saent Nelo's Pike Relic Weapon 177
Saladan Amulet Relic 178 Attached unit is unaffected by equipped enemy equipment.
Y Ubran's Razor Battlefield Relic 179 Enemy talents cost 1 more to activate.
Y Zurian Timepiece Battlefield Relic 180 All players get 3 base actions per turn instead of 4 while Zurian Timepiece is equipped.