Below is a list of all the special abilities used in Glyphmaster's Gateway. A special ability is a word or phrase (usually one or two words) that appears in a card's text section to indicate a card's special talent or trait. These are typically used by Hero Cards, but can apply when a character has a common ability or trait that other cards may also share.
Current
| Keyword | Used by | Text |
|---|---|---|
| Agile | File:Violet-icon.png | Attackers suffer -1 range vs. this unit. |
| Authority | File:Blue-icon.png | Friendly units in play gain +1/+1 attack and defend. |
| Blight | File:Blue-icon.png | Every time a unit attacks (card name), it suffers -1 attack thereafter. This is cumulative. |
| Charge | File:Blue-icon.png | Units defending against [card name] get -X Willpower equal to [card name's] Loyalty. |
| Charisma | File:Black-icon.pngFile:Green-icon.pngFile:Violet-icon.png | +1 loyalty to other friendly units each round. |
| Conceit | File:Red-icon.pngFile:Green-icon.pngFile:Violet-icon.png | Can shift Loyalty from other friendly units onto self. |
| Daunt | File:Black-icon.pngFile:Green-icon.pngFile:Orange-icon.png | Enemy units with only 1 power return to hand when [card name] enters the field. |
| Diminish | File:Orange-icon.pngFile:Green-icon.png | Attacking units suffer -1/-1 against this unit. |
| Disarm | File:Black-icon.pngFile:Violet-icon.png | Attacking units equipped must return weapon to player's hand. |
| Distract | File:Red-icon.pngFile:Violet-icon.png | Force engage select unit for 1 round. |
| Guile | File:Green-icon.png | Immune to Intrigue Actions. |
| Illiterate | File:Blue-icon.png | Cannot be equipped with books. |
| Immunity | File:Blue-icon.png | Immune to poison and/or blight. |
| Infamy | File:Red-icon.pngFile:Orange-icon.png | Gain 1 Reputation for every unit defeated with Spite. |
| Infer | File:Blue-icon.png | View the top card in your arsenal. You may send it to bottom. |
| Instigate | File:Orange-icon.png | Enemy units must engage this unit first if able. |
| Martyr | File:Black-icon.pngFile:Green-icon.png | Sacrifice [card name] and pay X emblems to gain X Reputation. |
| Overwhelm | File:Blue-icon.png | Damage in excess of defending unit's loyalty carries over to player's Reputation. |
| Pacify | File:Black-icon.png | This unit cannot be attacked by creatures. |
| Pilfer | File:Red-icon.pngFile:Violet-icon.pngFile:Orange-icon.png | Steals 1 gildan per attack on this unit from the attacking player. |
| Poison | File:Blue-icon.png | Stricken units lose 1 loyalty per round until DEAD or given an antidote, and cannot be augmented unless cured. |
| Prudence | File:Black-icon.pngFile:Violet-icon.pngFile:Green-icon.png | Draw a card when [card name] is put onto the field. |
| Quicken | File:Black-icon.pngFile:Orange-icon.png | Deals 1 damage to all enemy units when brought into play. |
| Ready | File:Blue-icon.png | Can engage when brought into play. |
| Retaliate | File:Orange-icon.pngFile:Green-icon.png | When damaged, [card name] deals 1 damage to all other enemy units. |
| Retreat | File:Red-icon.png | [Card name] returns to hand when its Loyalty reaches 1. |
| Sniper | File:Blue-icon.png | Can engage from inside any Hideout. |
| Spite | File:Red-icon.pngFile:Orange-icon.png | Can engage already engaged units. |
| Tantrum | File:Red-icon.pngFile:Green-icon.png | Deals 2 automatic damage to select unit upon defeat when leaving the field. |
| Tarnish | File:Red-icon.pngFile:Orange-icon.png | When damage is dealt to [card name], attacking player loses 1 Reputation. |
| Vigilant | File:Black-icon.pngFile:Violet-icon.png | Immune to spite. |
