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Revision as of 04:06, 4 August 2021 by Castus (talk | contribs) (Created page with "{| class="wikitable collapsible" border="1" cellpadding="5" cellspacing="0" ! Ability ! Used by ! Text |- |Angelic Intervention |Divine |Instant - one att...")
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Ability Used by Text
Angelic Intervention Divine Instant - one attack is repelled.
Anointed Divine One unit adjacent to your Hero is immune to attack.
Battle Cry Champion Friendly units may attack multiple times this turn.
Berserk Champion
Blinding Light Divine
Blood Lust Champion Instant. New units brought out this turn may attack.
Bunker Engineering Attached unit must be attacked twice in one turn to be destroyed.
Cauterize Sorcery
Chariot Engineering Attached unit gains maneuver range of 2. Cannot go through Gateway unless Chariot is discarded.
Cordon Engineering This space is blocked to enemy maneuver. (Cannot be Gateway)
Critical Hit Champion Instant. Attacking unit can kill any unit with a defense up to 2 points higher.
Crusade Divine
Cunning Donation Artifice
Dark Mirror Artifice
Demonic Authority Sorcery Attach to enemy unit. You control that unit's maneuvers.
Destiny Vision Divine
Entice Artifice One enemy unit must move one space ahead.
Erasure Sorcery Remove enemy attachment ability.
Fireshower Sorcery
Forced Retreat Divine Opponent must send one unit from the battlefield back to their hand.
Infection Artifice Attach to enemy unit. This unit cannot maneuver.
Interruption Engineering Close the Gateway for 3 rounds.
Iron Spirit Champion
Legend's Valor Champion Attached unit may maneuver and attack multiple times.
Misinformation Artifice Instant - Move a unit under attack to another square.
Moonstrike Divine
Morvidian Twin Sorcery Place an additional identical unit to one brought into play at no action cost.
Nightfall Sorcery
Nightmare Artifice Opponent must discard one card and place it on the bottom of the deck.
Paralysis Divine Attach to enemy hero. This Hero cannot attack.
Pit of Pain Engineering
Precision Strike Engineering
Prodigal One Sorcery Bring back one enemy unit from the Gateway and place it in its owner's hand.
Quid Pro Quo Artifice Attach to enemy unit. If that unit enters the Gateway, it must take a friendly unit with it.
Rapid Fire Champion
Reinforcements Champion Put two units into play at no action cost.
Repulsion Sorcery One enemy unit must move one space back.
Rust Engineering Destroy an attached enemy item.
Ruthless Betrayal Artifice Instant. Sacrifice a friendly unit to keep another unit alive.
Sabotage Artifice Instant - destroy one enemy unit as it is placed on the battlefield.
Shift Sorcery Swap any two unit's positions on the battlefield.
Shrapnel Engineering
Sleeping Death Artifice Kill one of the enemy units in an opponent's hand. Your opponent picks which one. If no units are in hand, discard Sleeping Death.
Smite Divine Attach to unit. When it dies, it kills the unit that kills it.
Smoke Screen Engineering
Spellbound Sorcery Opponent cannot play Abilities for two turns.
Stay Divine Instant - Enemy units cannot pass through the Gateway this turn.
War Machine Engineering Attached unit gains the ability to destroy units that are adjacent to each other for one action cost.
War Trophy Champion Instant. Acquire an attached item of a killed unit. Return to owner when item is removed or attached friendly unit dies.
Will of Might Champion Attached unit gains +1 attack range.