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Artifice Craft: Difference between revisions

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|035
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|Attach to enemy unit. That unit gains +1 to either attack or defense, and -1 to the other.
|Attach to enemy unit. That unit gains +1 to either attack or defense, and -1 to the other.
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|Attached unit swaps stats with any unit they attack while they attack.
|Attached unit swaps stats with any unit they attack while they attack.
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|Enemy units that do not attack during your opponent's turn suffer 1 damage.  
|Enemy units that do not attack during your opponent's turn suffer 1 damage.  
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|1 enemy unit from the battlefield is swapped with 1 unit from its owner's hand. If there is no unit in hand, send 1 unit back to owner's hand.
|1 enemy unit from the battlefield is swapped with 1 unit from its owner's hand. If there is no unit in hand, send 1 unit back to owner's hand.
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|Instant - Move a friendly unit under attack to an adjacent space.
|Instant - Move a friendly unit under attack to an adjacent space.
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|[[Quid Pro Quo (Gateway)|Quid Pro Quo]]
|[[Quid Pro Quo (Gateway)|Quid Pro Quo]]
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|Instant. If a friendly unit dies, sacrifice another friendly unit to keep it alive, and restore the rescued unit to full vitality.  
|Instant. If a friendly unit dies, sacrifice another friendly unit to keep it alive, and restore the rescued unit to full vitality.  
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|Instant. Destroy 1 enemy machine unit or barricade.
|Instant. Destroy 1 enemy machine unit or barricade.
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|[[Shift (Dreadgate)|Shift]]
|[[Shift (Dreadgate)|Shift]]
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|Kill 1 enemy unit in your opponent's hand. Your opponent picks which one. If no units are in hand, discard Sleeping Death.
|Kill 1 enemy unit in your opponent's hand. Your opponent picks which one. If no units are in hand, discard Sleeping Death.
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|Whenever an enemy unit dies, draw a card. Whenever an enemy unit enters the Dreadgate, Recycle a card and then draw a card.
|Whenever an enemy unit dies, draw a card. Whenever an enemy unit enters the Dreadgate, Recycle a card and then draw a card.
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|Opponent discards 1 card for every unit they kill while Turncoat is in play.
|Opponent discards 1 card for every unit they kill while Turncoat is in play.
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|Colorless. Attach to enemy unit with a range of 2 or more. That unit loses 1 range.  
|Colorless. Attach to enemy unit with a range of 2 or more. That unit loses 1 range.  
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|Friendly units on the battlefield may swap items at any time for 1 action while Curiosity Cabinet is equipped.
|Friendly units on the battlefield may swap items at any time for 1 action while Curiosity Cabinet is equipped.
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|Return 1 equipped piece of enemy equipment to its owner's hand. That unit may not maneuver next turn.  
|Return 1 equipped piece of enemy equipment to its owner's hand. That unit may not maneuver next turn.  
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|Attached unit gains a duplicate of an equipped item in play.  
|Attached unit gains a duplicate of an equipped item in play.  
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|Attached unit acquires the abilities of any adjacent unit while Outlandish Tapestry is equipped.  
|Attached unit acquires the abilities of any adjacent unit while Outlandish Tapestry is equipped.  
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Revision as of 03:08, 28 June 2023

Artifice Craft Icon

The Artifice craft is one of six playable card decks in Glyphmaster's Gateway. It is grey and prefers to use deception, trickery, and manipulation to accomplish its aims. Artifice excels at abilities and drawing cards, and does not do so well with attack. Artifice is most compatible with sorcery, divine, and champion, but is incompatible mostly with engineering and hinter crafts. Total power so far: 117.

Artifice Starter Deck

Legends

  • 1 - Aldig the Sly
  • 1 - Vorin Falebourne
  • 2 - Vulpine Imp
  • 3 - Nimble Charlatan
  • 3 - Grand Inquisitor

Units

  • 3 - Angry Townsfolk
  • 3 - Bitter Insurgent
  • 3 - Mutineer
  • 3 - Soothsayer
  • 3 - Irbian Stagbren
  • 3 - Bog Wraith
  • 3 - Privateer
  • 1 - Rapscallion

Talents

  • 3 - Entice
  • 3 - Hideous Dream
  • 3 - Devious Scheme
  • 3 - Infection
  • 1 - Petty Reap

Items

  • 3 - Vinthish Boots
  • 3 - Elixir of Youth
  • 3 - Elven Emerald
  • 1 - Reltath's Dagger

Glyphs

  • 1 - Affliction
  • 1 - Chaos
  • 1 - Deceit
  • 1 - Fear
  • 1 - Persuasion

Artifice Glyphs

UNIQ Title Cost Num Rarity Text
Y Affliction 4 005 C Pick 1 card from opponent's hand at random. They must now discard it. Then they pick a second card from their hand to discard.
Y Chaos 6 006 C All players must recycle their entire hand and draw that number of cards from the top of their deck.
Y Deceit 5 007 C Swap any number of friendly units on the battlefield with ones from your hand.
Y Fear 8 008 C All enemy units in play are returned to their owner's hand, along with attached items. Attached talents are discarded.
Y Persuasion 7 009 C Move any number of enemy units in play anywhere else on the battlefield. They may also be moved through the Dreadgate.

Artifice Legends

UNIQ Title VIT ATT DEF RAN SPD IX TAL G Specials M/A Num Rarity
Y Aldig the Sly 4 3 4 2 1 1 3 Conceit DIAG/UDLR 001 C
Bandit King 6 5 6 2 1 1 3 Push 3D/5U 010 C
Y Chryale Jacinth 6 5 7 1 1 3 1 Subdue 5L/3R 002 U
Grand Inquisitor 6 4 8 1 1 2 2 Subdue 5R/3L 027 C
Nimble Charlatan 5 3 7 1 1 1 3 Push 5U/3D 023 C
Royal Assassin 7 7 6 2 1 2 Blight 3U/5D 022 U
Sorinar Courtesan 8 7 7 1 1 3 2 Leech 4NW/4SE 030 R
Y Vorin Falebourne 7 7 3 1 1 3 1 Pacify 5D/3U 003 C
Vulpine Imp 7 6 7 1 2 2 Adept 5D/3U 024 C
Y Zicar 5 7 3 1 1 2 1 Poison 4NE/4SW 004 U

Artifice Units

UNIQ Title VIT ATT DEF RAN SPD IX TAL G Specials M/A Num Rarity
Angered Townsfolk 1 1 4 1 1 1 1 Push 3NW/3SE 021 C
Bitter Insurgent 1 1 1 2 1 Shatter 3SE/3NW 017 C
Enchantress 4 5 3 1 1 3 Disenchant, Reenchant 5D/3U 026 U
Highwayman 2 3 2 2 1 1 Lethal 3D/3U 029 C
Illusionist 3 1 6 1 1 2 Pacify UDLR/DIAG 020 C
Master Spy 4 3 5 1 1 2 Infiltrate 3L/3R 018 R
Mutineer 1 1 1 1 1 1 Shatter 4SE/4NW 016 C
Night Prowler 5 5 5 1 1 Lethal 5L/3R 012 C
Privateer 3 3 3 1 1 1 Intercept UDLR/DIAG 011 C
Rancid Hag 1 1 1 1 1 Subdue 3U/5D 013 C
Rapscallion 2 2 3 2 1 1 Conceit 3L/3R 014 C
Saboteur 3 6 2 1 1 2 Shatter 3L/3R 015 U
Seductress 2 2 5 1 1 2 Pacify 3NE/3SW 028 U
Soothsayer 3 1 5 1 1 2 Predict 4NW/4SE 019 C
Trickster 3 3 3 1 1 2 Adept 4SW/4NE 025 U

Universal Units

UNIQ Title VIT ATT DEF RAN SPD IX TAL G Specials M/A Num Rarity
Bog Wraith 1 2 1 1 2 Spectral 3R/3L 033 C
Gadonian Menace 2 1 4 1 2 Poison 3SW/3NE 031 R
Irbian Stagbren 5 7 2 1 2 Tantrum 4NE/4SW 034 C
Wolvina Cub 2 3 2 1 2 Swift 3L/3R 032 C

Artifice Talents

UNIQ Title Type Cost Num Rarity Text
Cunning Donation Spell Talent 035 U Attach to enemy unit. That unit gains +1 to either attack or defense, and -1 to the other.
Dark Mirror Enchant Talent 036 U Attached unit swaps stats with any unit they attack while they attack.
Devious Scheme Talent 3 037 C Look at the top 3 cards of your deck. Place them back onto the top of the deck in any order.
Entice Intrigue Talent 1 038 C Bring 1 enemy unit 1 space closer to a friendly unit.
Eternal Shame Battlefield Enchant Talent 9 039 R Enemy units that do not attack during your opponent's turn suffer 1 damage.
Forged Orders Intrigue Talent 040 U 1 enemy unit from the battlefield is swapped with 1 unit from its owner's hand. If there is no unit in hand, send 1 unit back to owner's hand.
Hideous Dream Intrigue Talent 2 041 C Opponent must recycle 2 cards from their hand. They may pay 1 friendly unit vitality to draw 1 card.
Infection Enchant Talent 042 C Attach to enemy unit. This unit cannot maneuver while Infection is attached.
Misinformation Intrigue Talent 1 043 C Instant - Move a friendly unit under attack to an adjacent space.
Petty Reap Enchant Talent 4 044 C Bring 1 enemy unit of up to 3 vitality back through the Dreadgate and return to its owner's hand.
Quid Pro Quo Enchant Talent U 045 Attach to enemy unit. If that unit enters the Dreadgate, it must take a friendly unit with it. Opponent chooses which.
Ruthless Betrayal Intrigue Talent 046 U Instant. If a friendly unit dies, sacrifice another friendly unit to keep it alive, and restore the rescued unit to full vitality.
Sabotage Talent 047 U Instant. Destroy 1 enemy machine unit or barricade.
Shift Talent C 048 Colorless. Move 1 friendly unit 1 space in any direction.
Sleeping Death Talent 049 R Kill 1 enemy unit in your opponent's hand. Your opponent picks which one. If no units are in hand, discard Sleeping Death.
Song of Sorrow Battlefield Enchant 050 U Whenever an enemy unit dies, draw a card. Whenever an enemy unit enters the Dreadgate, Recycle a card and then draw a card.
Turncoat Battlefield Enchant 051 U Opponent discards 1 card for every unit they kill while Turncoat is in play.
Unfavorable Winds Enchant Talent 052 U Colorless. Attach to enemy unit with a range of 2 or more. That unit loses 1 range.

Artifice Base Deck Equipment

UNIQ Title Type Cost Num Rarity Text
Curiosity Cabinet Battlefield Relic 053 C Friendly units on the battlefield may swap items at any time for 1 action while Curiosity Cabinet is equipped.
Elixir of Youth Relic 054 C Attached unit returns to your hand if it is killed, but your opponent still gets the kill points.
Elven Amethyst Relic 055 C Attached unit gains protection from Hinter Horde talents and effects.
Lullaby Fiddle Musical Item 056 U Return 1 equipped piece of enemy equipment to its owner's hand. That unit may not maneuver next turn.
Morvidian Basket Relic 057 R Attached unit gains a duplicate of an equipped item in play.
Outlandish Tapestry Relic 058 U Attached unit acquires the abilities of any adjacent unit while Outlandish Tapestry is equipped.
Y Reltath's Dagger Relic Weapon 059 C Attached unit gains +1 attack. Return Reltath's Dagger to your deck if attached unit is killed.
Vinthish Boots Armor 060 C Attached unit gains +1 movement speed.

Expansion Cards

  • False flag - ability
  • Sand Fever - ability
  • Sour Gambit
  • Hostage
  • interception
  • ransom