Anonymous
×
Create a new article
Write your page title here:
We currently have 1,806 articles on Everwind Wiki. Type your article name above or click on one of the titles below and start writing!



Everwind Wiki
1,806Articles

Artifice Craft: Difference between revisions

Line 65: Line 65:
*[[Elven Amethyst (Gateway)|Elven Amethyst]] - attached unit gains protection from [[Champion Craft|Champion]] spells and abilities.
*[[Elven Amethyst (Gateway)|Elven Amethyst]] - attached unit gains protection from [[Champion Craft|Champion]] spells and abilities.
*[[Lullaby Fiddle (Gateway)|Lullaby Fiddle]] - return 1 equipped piece of enemy equipment to its owner's hand per round while Lullaby Fiddle is equipped.
*[[Lullaby Fiddle (Gateway)|Lullaby Fiddle]] - return 1 equipped piece of enemy equipment to its owner's hand per round while Lullaby Fiddle is equipped.
*[[Morvidian Basket (Gateway)|Morvidian Basket]]  
*[[Morvidian Basket (Gateway)|Morvidian Basket]] - attached unit may equip any number of items.
*[[Outlandish Tapestry (Gateway)|Outlandish Tapestry]]
*[[Outlandish Tapestry (Gateway)|Outlandish Tapestry]]
*[[Reltath's Dagger (Gateway)|Reltath's Dagger]] - attached unit gains +1 attack damage. Return Reltath's Dagger to your deck if attached unit is killed.  
*[[Reltath's Dagger (Gateway)|Reltath's Dagger]] - attached unit gains +1 attack damage. Return Reltath's Dagger to your deck if attached unit is killed.  

Revision as of 17:48, 21 May 2023

Artifice Craft Icon

The Artifice craft is one of five playable card decks in Glyphmaster's Gateway. It is grey and prefers to use deception, trickery, and manipulation to accomplish its aims.

Artifice Heroes

Artifice Glyphs

The glyphs used by Artifice:

  • Affliction - pick 1 card from each enemy player's hand at random. They must now discard it.
  • Chaos - all players must return their hand to the bottom of their deck and draw that number of cards from the top.
  • Deceit - swap any friendly units on the battlefield with ones from your hand.
  • Fear - all enemy units in play are returned to their owner's hand, along with attached equipment. Attached spells and abilities are discarded.
  • Persuasion - move all enemy units in play anywhere on the battlefield.

Artifice Units

Legendary Units

Universal Units

Artifice Spells and Abilities

  • Cunning Donation - Attach to enemy unit. That unit gains +1 to either attack or defense, and -1 to the other.
  • Dark Mirror - Attached unit swaps stats with any unit they attack while they attack.
  • Entice - Bring an enemy unit one space closer to one of your units.
  • Infection - Attach to enemy unit. This unit cannot maneuver.
  • Misinformation - Instant - Move a unit under attack to an adjacent square.
  • Nightmare - Opponent must discard one card and place it on the bottom of the deck.
  • Quid Pro Quo - Attach to enemy unit. If that unit enters the Gateway, it must take a friendly unit with it.
  • Ruthless Betrayal - Instant. Sacrifice a friendly unit to keep another unit alive.
  • Sabotage - Instant - destroy one enemy unit as it is placed on the battlefield.
  • Sleeping Death - Kill one of the enemy units in an opponent's hand. Your opponent picks which one. If no units are in hand, discard Sleeping Death.

Artifice Base Deck Equipment