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== Artifice Heroes == | == Artifice Heroes == | ||
*[[Chryale Jacinth]] - L5, A5 | *[[Chryale Jacinth (Gateway)|Chryale Jacinth]] - L5, A5 | ||
*[[Vorin Falebourne]] - L4, A6 | *[[Vorin Falebourne (Gateway)|Vorin Falebourne]] - L4, A6 | ||
*[[Zicar]] - L3, A4 | *[[Zicar (Gateway)|Zicar]] - L3, A4 | ||
==Artifice Glyphs== | ==Artifice Glyphs== | ||
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==Artifice Units== | ==Artifice Units== | ||
*[[Privateer (Gateway | *[[Privateer (Gateway)|Privateer]] - (- maneuver, * attack) A1, D1, R1, M1 | ||
*[[Night Prowler]] 1, 2, 1, 2 | *[[Night Prowler (Gateway)|Night Prowler]] 1, 2, 1, 2 | ||
*[[Rancid Hag]] 1, 1, 1, 1 | *[[Rancid Hag (Gateway)|Rancid Hag]] 1, 1, 1, 1 | ||
*[[Rapscallion]] 2, 4, 1, 1 | *[[Rapscallion (Gateway)|Rapscallion]] 2, 4, 1, 1 | ||
*[[Saboteur (Gateway | *[[Saboteur (Gateway)|Saboteur]] - (- maneuver, | attack) 3, 2, 1, 1 | ||
*[[Mutineer]] 1, 1, 1, 1 | *[[Mutineer (Gateway)|Mutineer]] 1, 1, 1, 1 | ||
*[[Embittered Insurgent]] 3, 1, 1, 1 | *[[Embittered Insurgent (Gateway)|Embittered Insurgent]] 3, 1, 1, 1 | ||
*[[ | *[[Bandit King (Gateway)|Bandit King]] 3, 4, 3, 1 | ||
*[[Master Spy (Gateway | *[[Master Spy (Gateway)|Spy]] - (x maneuver, - attack) 3, 3, 2, 1 | ||
*[[Soothsayer]] 2, 1, 1, 1 | *[[Soothsayer (Gateway)|Soothsayer]] 2, 1, 1, 1 | ||
*[[Illusionist]] 2, 2, 1, 1 | *[[Illusionist (Gateway)|Illusionist]] 2, 2, 1, 1 | ||
*[[Angered Townsfolk]] 1, 1, 1, 1 | *[[Angered Townsfolk (Gateway)|Angered Townsfolk]] 1, 1, 1, 1 | ||
*[[Royal Assassin (Gateway | *[[Royal Assassin (Gateway)|Assassin]] - (* maneuver, x attack) 5, 4, 2, 1 | ||
*[[Nimble Charlatan]] 3, 2, 1, 1 | *[[Nimble Charlatan (Gateway)|Nimble Charlatan]] 3, 2, 1, 1 | ||
*[[Vulpine Imp]] 5, 5, 1, 2 | *[[Vulpine Imp (Gateway)|Vulpine Imp]] 5, 5, 1, 2 | ||
*[[Trickster]] 1, 2, 1, 1 | *[[Trickster (Gateway)|Trickster]] 1, 2, 1, 1 | ||
*[[Enchantress (Gateway | *[[Enchantress (Gateway)|Enchantress]] - (+ manuever, + attack) 2, 2, 3, 1 | ||
*[[Grand Inquisitor]] 4, 2, 2, 1 | *[[Grand Inquisitor (Gateway)|Grand Inquisitor]] 4, 2, 2, 1 | ||
*[[Seductress]] 3, 2, 1, 1 | *[[Seductress (Gateway)|Seductress]] 3, 2, 1, 1 | ||
*[[Highwayman]] 3, 3, 1, 1 | *[[Highwayman (Gateway)|Highwayman]] 3, 3, 1, 1 | ||
==Artifice Spells and Abilities== | ==Artifice Spells and Abilities== | ||
*[[Cunning Donation]] - | *[[Cunning Donation (Gateway)|Cunning Donation]] - | ||
*[[Dark Mirror]] - | *[[Dark Mirror (Gateway)|Dark Mirror]] - | ||
*[[Entice (Gateway | *[[Entice (Gateway)|Entice]] - Bring an enemy unit one space closer to one of your units. | ||
*[[Infection (Gateway | *[[Infection (Gateway)|Infection]] - Attach to enemy unit. This unit cannot maneuver. | ||
*[[Misinformation (Gateway | *[[Misinformation (Gateway)|Misinformation]] - Instant - Move a unit under attack to an adjacent square. | ||
*[[Nightmare (Gateway | *[[Nightmare (Gateway)|Nightmare]] - Opponent must discard one card and place it on the bottom of the deck. | ||
*[[Quid Pro Quo]] - Attach to enemy unit. If that unit enters the Gateway, it must take a friendly unit with it. | *[[Quid Pro Quo (Gateway)|Quid Pro Quo]] - Attach to enemy unit. If that unit enters the Gateway, it must take a friendly unit with it. | ||
*[[Ruthless Betrayal]] - Instant. Sacrifice a friendly unit to keep another unit alive. | *[[Ruthless Betrayal (Gateway)|Ruthless Betrayal]] - Instant. Sacrifice a friendly unit to keep another unit alive. | ||
*[[Sabotage (Gateway | *[[Sabotage (Gateway)|Sabotage]] - Instant - destroy one enemy unit as it is placed on the battlefield. | ||
*[[Sleeping Death]] - Kill one of the enemy units in an opponent's hand. Your opponent picks which one. If no units are in hand, discard Sleeping Death. | *[[Sleeping Death (Gateway)|Sleeping Death]] - Kill one of the enemy units in an opponent's hand. Your opponent picks which one. If no units are in hand, discard Sleeping Death. | ||
==Artifice Equipment== | ==Artifice Equipment== | ||
*[[Elixir of Youth]] - | *[[Elixir of Youth (Gateway)|Elixir of Youth]] - | ||
*[[Elven Amethyst]] - attached unit gains protection from [[Champion Craft|Champion]] spells and abilities. | *[[Elven Amethyst (Gateway)|Elven Amethyst]] - attached unit gains protection from [[Champion Craft|Champion]] spells and abilities. | ||
*[[ | *[[Lullaby Fiddle (Gateway)|Lullaby Fiddle]] - | ||
*[[Reltath's Dagger]] - | *[[Reltath's Dagger (Gateway)|Reltath's Dagger]] - | ||
*[[ | *[[Vinthish Boots (Gateway)|Vinthish Boots]] - | ||
[[Category:Gateway Crafts]] | [[Category:Gateway Crafts]] | ||
[[Category:Gateway]] | [[Category:Gateway]] | ||
Revision as of 05:17, 6 August 2021
The Artifice craft is one of five playable card decks in Glyphmaster's Gateway. It is grey and prefers to use deception, trickery, and manipulation to accomplish its aims.
Artifice Heroes
- Chryale Jacinth - L5, A5
- Vorin Falebourne - L4, A6
- Zicar - L3, A4
Artifice Glyphs
The glyphs used by Artifice:
Artifice Units
- Privateer - (- maneuver, * attack) A1, D1, R1, M1
- Night Prowler 1, 2, 1, 2
- Rancid Hag 1, 1, 1, 1
- Rapscallion 2, 4, 1, 1
- Saboteur - (- maneuver, | attack) 3, 2, 1, 1
- Mutineer 1, 1, 1, 1
- Embittered Insurgent 3, 1, 1, 1
- Bandit King 3, 4, 3, 1
- Spy - (x maneuver, - attack) 3, 3, 2, 1
- Soothsayer 2, 1, 1, 1
- Illusionist 2, 2, 1, 1
- Angered Townsfolk 1, 1, 1, 1
- Assassin - (* maneuver, x attack) 5, 4, 2, 1
- Nimble Charlatan 3, 2, 1, 1
- Vulpine Imp 5, 5, 1, 2
- Trickster 1, 2, 1, 1
- Enchantress - (+ manuever, + attack) 2, 2, 3, 1
- Grand Inquisitor 4, 2, 2, 1
- Seductress 3, 2, 1, 1
- Highwayman 3, 3, 1, 1
Artifice Spells and Abilities
- Cunning Donation -
- Dark Mirror -
- Entice - Bring an enemy unit one space closer to one of your units.
- Infection - Attach to enemy unit. This unit cannot maneuver.
- Misinformation - Instant - Move a unit under attack to an adjacent square.
- Nightmare - Opponent must discard one card and place it on the bottom of the deck.
- Quid Pro Quo - Attach to enemy unit. If that unit enters the Gateway, it must take a friendly unit with it.
- Ruthless Betrayal - Instant. Sacrifice a friendly unit to keep another unit alive.
- Sabotage - Instant - destroy one enemy unit as it is placed on the battlefield.
- Sleeping Death - Kill one of the enemy units in an opponent's hand. Your opponent picks which one. If no units are in hand, discard Sleeping Death.
Artifice Equipment
- Elixir of Youth -
- Elven Amethyst - attached unit gains protection from Champion spells and abilities.
- Lullaby Fiddle -
- Reltath's Dagger -
- Vinthish Boots -
