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The Wanderer: Difference between revisions

Created page with "'''The Wanderer''', also called the "6 of Greens", is the sixth card in the suit of Greens in a deck of Arcanum Cards. The cards are mostly used to play New Arcanum. ..."
 
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'''The Wanderer''', also called the "6 of Greens", is the sixth card in the [[suit of Greens]] in a deck of [[Arcanum Cards]]. The cards are mostly used to play [[New Arcanum]].
[[File:atlicana_wanderer.png|right|thumb|The Wanderer Arcanum card]]
[[Category:Arcanum Cards]]
'''The Wanderer''', also called the "7 of Reds", is the seventh card in the [[Suit of Reds]] in a deck of [[Atlicana Cards]]. The cards are mostly used to play [[Atlicana]]. Being the suit of Reds, this card begins the transformation from the uncertainty of the Wanderer, where it will discover exactly what it wants to become [[The Hunter]]. From there it will progress beyond enterprise alone to embody the greed of [[The Miser]].  
[[Category:Suit of Greens]]
 
==Features==
<blockquote>"The Wanderer card symbolizes the foolishness in all of us. First, there is the jester, dancing in a field in front of a pavilion. There is fun to be had, at the expense of responsibility. This is symbolized by the castle in the distance. The jester is far removed from the trifles of serious living. The top key icon is the mask, which symbolizes play and hiding from duty, the overall theme of the card." - from [[The Usirad Grimoire]]</blockquote>
[[Category:Atlicana Cards]]
[[Category:Suit of Reds]]

Latest revision as of 05:38, 8 August 2021

The Wanderer Arcanum card

The Wanderer, also called the "7 of Reds", is the seventh card in the Suit of Reds in a deck of Atlicana Cards. The cards are mostly used to play Atlicana. Being the suit of Reds, this card begins the transformation from the uncertainty of the Wanderer, where it will discover exactly what it wants to become The Hunter. From there it will progress beyond enterprise alone to embody the greed of The Miser.

Features

"The Wanderer card symbolizes the foolishness in all of us. First, there is the jester, dancing in a field in front of a pavilion. There is fun to be had, at the expense of responsibility. This is symbolized by the castle in the distance. The jester is far removed from the trifles of serious living. The top key icon is the mask, which symbolizes play and hiding from duty, the overall theme of the card." - from The Usirad Grimoire