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'''Averia''' is one of the oldest nations in [[Lesser Galwyndor]], having | '''Averia''' is one of the oldest nations in [[Lesser Galwyndor]], having existed in some form since before the time of the [[Great Purge]], when it was known as [[Enildu]]. It is currently ruled by [[House Sable]] from the capital city of [[Highthrall]]. | ||
People from Averia are referred to as "Averian". | |||
==History== | ==History== | ||
[[File:Galyndor_political_map.jpg|thumb|left|Averia, shown to the northeast in light brown.]] | [[File:Galyndor_political_map.jpg|thumb|left|Averia, shown to the northeast in light brown.]] | ||
Averia was once known as [[Enildu]], a powerful coastal kingdom that thrived on its strong navy and trade access. After the Great Purge, the kingdom restructured into the current Averian nation, consolidating its lands under the Sable dynasty. It has maintained its influence in northern Lesser Galwyndor ever since, especially through cultural and religious ties to [[Lothlan]]. | |||
==Geography== | |||
===Climate and Environment=== | |||
Averia’s coastal climate is misty and damp for much of the year, with cold winds sweeping down from the northern seas. The terrain consists of grassy highlands, marshy river deltas, and ancient stone plateaus. Forests are rare and dying. Much of the native vegetation is moss, lichen, and saltgrass. | |||
===Provinces=== | |||
Averia is made up of three official provinces: | |||
* '''Averia Province''' – governed by [[Baerus]] [[Svan Furst]] | |||
* '''Blaerlan''' – governed by Earlus [[Thad Caervund]] | |||
* '''Farne''' – governed by [[Daekus]] [[Seth Mathan]] | |||
===Major Settlements=== | |||
{{Columns|3| | |||
* [[Ald Listonsvig]] | |||
* [[Alison]] | |||
* [[Breversvig]] | |||
* [[Candera]] – home of the [[Averia Outlaws]] [[overball]] club | |||
* [[Dhirva]] | |||
* [[Eastrake]] | |||
* [[Eltry]] | |||
* [[Hasper]] | |||
* [[Highthrall]] – capital city | |||
* [[Icevig]] | |||
* [[Jrelett]] – location of [[Fort Greenbaue]] | |||
* [[Kirm]] | |||
* [[Lekk Wib (city)|Lekk Wib]] | |||
* [[Norgurn]] | |||
* [[Nuim]] | |||
* [[Ovaka]] | |||
* [[Revport]] | |||
* [[Sandvig]] | |||
* [[Shorlan]] | |||
* [[Slaern]] | |||
* [[Tenford]] | |||
* [[Theyne]] | |||
* [[Yace]] – home of [[Yace University]] | |||
* [[Yellen]] | |||
}} | |||
==Politics== | ==Politics== | ||
===Government=== | |||
Averia is a feudal monarchy under [[House Sable]], with noble families appointed as lords of each province. Power is centralized through [[Highthrall]], though provinces maintain local courts and armies. | |||
===Law=== | |||
Justice in Averia is mostly dispensed by regional tribunals overseen by appointed magistrates, though the Queen herself sometimes oversees sentencing. Crimes against the nobility or Church are punished more severely than common offenses. Public floggings and short-term indenture are common sentences. | |||
===Allies=== | ===Allies=== | ||
[[Lothlan]] and | Averia shares strong religious and cultural ties with [[Lothlan]] and opened trade relations with [[Scurn]] after [[Gruenormark]] placed an embargo on it. It is loosely allied with [[Terismark]], which seceded from [[Aeryl]] and aligned with Averia’s [[Q'evrist]] values. | ||
===Rivals=== | ===Rivals=== | ||
Averia has a long-standing rivalry with [[Aeryl]], dating back to the [[Aerylothian Civil War]]. It also maintains a cold hostility with [[Gruenormark]] over ideological and territorial tensions. The Scurnish ambassador to Terismark serves as Averia’s informal representative. | |||
===Military=== | |||
[[File:Averian_military_ranks.jpg|400px]] | |||
*See also: [[Military Ranks]] | |||
== | ==Economy== | ||
Averia | ===Agriculture=== | ||
Due to the harsh coastal environment and dwindling plant life, Averia focuses on sea farming (kelp, algae), mushroom cultivation in wet stone hollows, and the harvesting of native root vegetables. Fishing remains the main food source. | |||
== | ===Industry=== | ||
Averia is known for its fine glasswork and carved stone idols, as well as its dyes and inks made from rare sea creatures. It imports metals from [[Andermark]] and exports processed goods, religious art, and manuscripts. | |||
==Demographics== | |||
===Language=== | |||
The official language is [[Canderian]]. | |||
===Religion=== | |||
Averia is the birthplace of [[Q'evrism]], the dominant religion in the region. The faith is practiced devoutly across the nation, with churches in every major town and the [[Temple of Qevreth]] located in Highthrall itself. When Queen [[Caliana]] was wed to [[Theoris 3]], she had to convert to Q'evrism, as she was [[Tethuric]], being from [[Lothlan]]. After she came into power, she allowed the Tethuric Church to come into Averia as a show of good faith, though this move incensed many of her constituents. | |||
==Culture== | |||
Averians are deeply ritualistic, viewing ceremony as central to both personal identity and civic life. Noble blood is highly revered, and ancestral purity is tied to divine favor. | |||
===Sex and Marriage=== | |||
Marriage is often political, and arranged unions are common among noble houses. However, private romantic partnerships are not stigmatized unless they threaten alliances. | |||
===Death=== | |||
Averians conduct funerary burnings only after a three-day ritual of purification. Ashes are stored in family crypts beneath cathedrals. Those denied rites are buried in the "Unrested Ground." | |||
===Rites of Passage=== | |||
Young Averians recite their House Prayer in public at age 13. This is followed by a blessing of the tongue by a Q'evrist priest to initiate them into adulthood. | |||
===Superstition=== | |||
* | * Never speak a name backwards—it invites spiritual reversal. | ||
* | * Only drink from the right side of the cup during a funeral. | ||
* | * The phrase “fire knows the liar” is commonly whispered to test someone's truthfulness. | ||
[[Category:Places]] | [[Category:Places]] | ||
[[Category:Regions]] | [[Category:Regions]] | ||
[[Category:Islands]] | [[Category:Islands]] | ||
[[Category:Places in Averia]] | [[Category:Places in Averia]] |
Latest revision as of 02:44, 30 May 2025
Averia | |
---|---|
File:Averia map.jpg | |
Vitals | |
Emblem | ![]() |
Government | Monarchy |
Leadership | House Sable |
Head of State Title | Queen Regnant |
Head of State | Caliana |
Citizenry | Averian |
Capitol | Highthrall |
Population | 189,520 |
Largest City | |
Established | |
Allies | ![]() ![]() ![]() |
Rivals | ![]() ![]() |
Currency | ![]() |
Languages | Canderian |
Industry | fishing |
Historical | |
Old Maps | File:Averia purge.png |
Averia is one of the oldest nations in Lesser Galwyndor, having existed in some form since before the time of the Great Purge, when it was known as Enildu. It is currently ruled by House Sable from the capital city of Highthrall.
People from Averia are referred to as "Averian".
History

Averia was once known as Enildu, a powerful coastal kingdom that thrived on its strong navy and trade access. After the Great Purge, the kingdom restructured into the current Averian nation, consolidating its lands under the Sable dynasty. It has maintained its influence in northern Lesser Galwyndor ever since, especially through cultural and religious ties to Lothlan.
Geography
Climate and Environment
Averia’s coastal climate is misty and damp for much of the year, with cold winds sweeping down from the northern seas. The terrain consists of grassy highlands, marshy river deltas, and ancient stone plateaus. Forests are rare and dying. Much of the native vegetation is moss, lichen, and saltgrass.
Provinces
Averia is made up of three official provinces:
- Averia Province – governed by Baerus Svan Furst
- Blaerlan – governed by Earlus Thad Caervund
- Farne – governed by Daekus Seth Mathan
Major Settlements
- Ald Listonsvig
- Alison
- Breversvig
- Candera – home of the Averia Outlaws overball club
- Dhirva
- Eastrake
- Eltry
- Hasper
- Highthrall – capital city
- Icevig
- Jrelett – location of Fort Greenbaue
- Kirm
- Lekk Wib
- Norgurn
- Nuim
- Ovaka
- Revport
- Sandvig
- Shorlan
- Slaern
- Tenford
- Theyne
- Yace – home of Yace University
- Yellen
Politics
Government
Averia is a feudal monarchy under House Sable, with noble families appointed as lords of each province. Power is centralized through Highthrall, though provinces maintain local courts and armies.
Law
Justice in Averia is mostly dispensed by regional tribunals overseen by appointed magistrates, though the Queen herself sometimes oversees sentencing. Crimes against the nobility or Church are punished more severely than common offenses. Public floggings and short-term indenture are common sentences.
Allies
Averia shares strong religious and cultural ties with Lothlan and opened trade relations with Scurn after Gruenormark placed an embargo on it. It is loosely allied with Terismark, which seceded from Aeryl and aligned with Averia’s Q'evrist values.
Rivals
Averia has a long-standing rivalry with Aeryl, dating back to the Aerylothian Civil War. It also maintains a cold hostility with Gruenormark over ideological and territorial tensions. The Scurnish ambassador to Terismark serves as Averia’s informal representative.
Military
- See also: Military Ranks
Economy
Agriculture
Due to the harsh coastal environment and dwindling plant life, Averia focuses on sea farming (kelp, algae), mushroom cultivation in wet stone hollows, and the harvesting of native root vegetables. Fishing remains the main food source.
Industry
Averia is known for its fine glasswork and carved stone idols, as well as its dyes and inks made from rare sea creatures. It imports metals from Andermark and exports processed goods, religious art, and manuscripts.
Demographics
Language
The official language is Canderian.
Religion
Averia is the birthplace of Q'evrism, the dominant religion in the region. The faith is practiced devoutly across the nation, with churches in every major town and the Temple of Qevreth located in Highthrall itself. When Queen Caliana was wed to Theoris 3, she had to convert to Q'evrism, as she was Tethuric, being from Lothlan. After she came into power, she allowed the Tethuric Church to come into Averia as a show of good faith, though this move incensed many of her constituents.
Culture
Averians are deeply ritualistic, viewing ceremony as central to both personal identity and civic life. Noble blood is highly revered, and ancestral purity is tied to divine favor.
Sex and Marriage
Marriage is often political, and arranged unions are common among noble houses. However, private romantic partnerships are not stigmatized unless they threaten alliances.
Death
Averians conduct funerary burnings only after a three-day ritual of purification. Ashes are stored in family crypts beneath cathedrals. Those denied rites are buried in the "Unrested Ground."
Rites of Passage
Young Averians recite their House Prayer in public at age 13. This is followed by a blessing of the tongue by a Q'evrist priest to initiate them into adulthood.
Superstition
- Never speak a name backwards—it invites spiritual reversal.
- Only drink from the right side of the cup during a funeral.
- The phrase “fire knows the liar” is commonly whispered to test someone's truthfulness.