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	<id>http://everwind.jandenhale.com/index.php?action=history&amp;feed=atom&amp;title=Races_of_the_Everwind_Universe</id>
	<title>Races of the Everwind Universe - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://everwind.jandenhale.com/index.php?action=history&amp;feed=atom&amp;title=Races_of_the_Everwind_Universe"/>
	<link rel="alternate" type="text/html" href="http://everwind.jandenhale.com/index.php?title=Races_of_the_Everwind_Universe&amp;action=history"/>
	<updated>2026-08-08T15:47:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.5</generator>
	<entry>
		<id>http://everwind.jandenhale.com/index.php?title=Races_of_the_Everwind_Universe&amp;diff=24113&amp;oldid=prev</id>
		<title>Castus: /* Extinct Races */</title>
		<link rel="alternate" type="text/html" href="http://everwind.jandenhale.com/index.php?title=Races_of_the_Everwind_Universe&amp;diff=24113&amp;oldid=prev"/>
		<updated>2022-05-14T01:03:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Extinct Races&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:03, 14 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Extinct Races==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Extinct Races==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that there were at one time many other races, which no longer exist ([[elves]], [[giants]], [[dwarfs]], [[merfolk]], &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;[[meninar]]). There were also [[goblins]], [[krakari]], [[ogres]], and [[trolls]], but these are even more of a myth to remaining inhabitants of [[Galwyndor]]. Humans eventually became the majority race, but along with the current chaotic climate and a healthy dose of ignorance, the other races are never fully safe from humanity. Other races, especially Jrel, are hunted for their fur or for use in slave labor, for captivity or freakshows, etc. Any non-human race outside their own habitat is likely to experience a lot of activity, whether it be curiosity, attacks, prejudice, etc.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that there were at one time many other races, which no longer exist ([[elves]], [[giants]], [[dwarfs]], [[merfolk]], [[meninar&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]], [[palanem&lt;/ins&gt;]]). There were also [[goblins]], [[krakari]], [[ogres]], and [[trolls]], but these are even more of a myth to remaining inhabitants of [[Galwyndor]]. Humans eventually became the majority race, but along with the current chaotic climate and a healthy dose of ignorance, the other races are never fully safe from humanity. Other races, especially Jrel, are hunted for their fur or for use in slave labor, for captivity or freakshows, etc. Any non-human race outside their own habitat is likely to experience a lot of activity, whether it be curiosity, attacks, prejudice, etc.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes on New Races==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes on New Races==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Castus</name></author>
	</entry>
	<entry>
		<id>http://everwind.jandenhale.com/index.php?title=Races_of_the_Everwind_Universe&amp;diff=24112&amp;oldid=prev</id>
		<title>Castus at 01:01, 14 May 2022</title>
		<link rel="alternate" type="text/html" href="http://everwind.jandenhale.com/index.php?title=Races_of_the_Everwind_Universe&amp;diff=24112&amp;oldid=prev"/>
		<updated>2022-05-14T01:01:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:01, 14 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The races in the Everwind universe are a diverse amalgamation of culture, disposition, build, and appearance. The major races are listed here as a reference guide, though when in doubt, simply use human characters, as the other races are rare. Each race also has strengths and limitations. For example, [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jrel&lt;/del&gt;]] make better brawlers and warriors due to their tremendous strength, but they’re not very good at using ranged weapons. They and [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Attawa&lt;/del&gt;]] do not have a good understanding of technology. Attawa are well-suited for outlaw behavior, being good at sleight of hand, but they are terrible at sailing and don’t like cold climates. [[Vurg]] are extremely fast creatures, but they possess no tact, so you would not want one speaking to a hostage negotiator. Even though many inhabitants have likely heard tell of a particular non-human species, chances are higher that they have never seen one in real life. Well-traveled characters, however, might have a different experience. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The races in the Everwind universe are a diverse amalgamation of culture, disposition, build, and appearance. The major races are listed here as a reference guide, though when in doubt, simply use human characters, as the other races are rare. Each race also has strengths and limitations. For example, [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;jrel&lt;/ins&gt;]] make better brawlers and warriors due to their tremendous strength, but they’re not very good at using ranged weapons. They and [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attawa&lt;/ins&gt;]] do not have a good understanding of technology. Attawa are well-suited for outlaw behavior, being good at sleight of hand, but they are terrible at sailing and don’t like cold climates. [[Vurg]] are extremely fast creatures, but they possess no tact, so you would not want one speaking to a hostage negotiator. Even though many inhabitants have likely heard tell of a particular non-human species, chances are higher that they have never seen one in real life. Well-traveled characters, however, might have a different experience. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Skarthen]] are also becoming more common, though they have unique requirements to stay alive.  &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Extinct Races==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Extinct Races==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Castus</name></author>
	</entry>
	<entry>
		<id>http://everwind.jandenhale.com/index.php?title=Races_of_the_Everwind_Universe&amp;diff=24111&amp;oldid=prev</id>
		<title>Castus at 00:59, 14 May 2022</title>
		<link rel="alternate" type="text/html" href="http://everwind.jandenhale.com/index.php?title=Races_of_the_Everwind_Universe&amp;diff=24111&amp;oldid=prev"/>
		<updated>2022-05-14T00:59:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:59, 14 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Extinct Races==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Extinct Races==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that there were at one time many other races, which no longer exist ([[elves]], [[giants]], [[dwarfs]], [[merfolk]], and [[meninar]]). Humans eventually became the majority race, but along with the current chaotic climate and a healthy dose of ignorance, the other races are never fully safe from humanity. Other races, especially Jrel, are hunted for their fur or for use in slave labor, for captivity or freakshows, etc. Any non-human race outside their own habitat is likely to experience a lot of activity, whether it be curiosity, attacks, prejudice, etc.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that there were at one time many other races, which no longer exist ([[elves]], [[giants]], [[dwarfs]], [[merfolk]], and [[meninar]])&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. There were also [[goblins]], [[krakari]], [[ogres]], and [[trolls]], but these are even more of a myth to remaining inhabitants of [[Galwyndor]]&lt;/ins&gt;. Humans eventually became the majority race, but along with the current chaotic climate and a healthy dose of ignorance, the other races are never fully safe from humanity. Other races, especially Jrel, are hunted for their fur or for use in slave labor, for captivity or freakshows, etc. Any non-human race outside their own habitat is likely to experience a lot of activity, whether it be curiosity, attacks, prejudice, etc.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes on New Races==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes on New Races==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Castus</name></author>
	</entry>
	<entry>
		<id>http://everwind.jandenhale.com/index.php?title=Races_of_the_Everwind_Universe&amp;diff=23971&amp;oldid=prev</id>
		<title>Castus at 00:37, 11 May 2022</title>
		<link rel="alternate" type="text/html" href="http://everwind.jandenhale.com/index.php?title=Races_of_the_Everwind_Universe&amp;diff=23971&amp;oldid=prev"/>
		<updated>2022-05-11T00:37:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:37, 11 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The races in the Everwind universe are a diverse amalgamation of culture, disposition, build, and appearance. The major races are listed here as a reference guide, though when in doubt, simply use human characters, as the other races are rare. Each race also has strengths and limitations. For example, [[Jrel]] make better brawlers and warriors due to their tremendous strength, but they’re not very good at using ranged weapons. They and [[Attawa]] do not have a good understanding of technology. Attawa are well-suited for outlaw behavior, being good at sleight of hand, but they are terrible at sailing and don’t like cold climates. [[Vurg]] are extremely fast creatures, but they possess no tact, so you would not want one speaking to a hostage negotiator. Even though many inhabitants have likely heard tell of a particular non-human species, chances are higher that they have never seen one in real life. Well-traveled characters, however, might have a different experience.    &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The races in the Everwind universe are a diverse amalgamation of culture, disposition, build, and appearance. The major races are listed here as a reference guide, though when in doubt, simply use human characters, as the other races are rare. Each race also has strengths and limitations. For example, [[Jrel]] make better brawlers and warriors due to their tremendous strength, but they’re not very good at using ranged weapons. They and [[Attawa]] do not have a good understanding of technology. Attawa are well-suited for outlaw behavior, being good at sleight of hand, but they are terrible at sailing and don’t like cold climates. [[Vurg]] are extremely fast creatures, but they possess no tact, so you would not want one speaking to a hostage negotiator. Even though many inhabitants have likely heard tell of a particular non-human species, chances are higher that they have never seen one in real life. Well-traveled characters, however, might have a different experience.    &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Extinct Races==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that there were at one time many other races, which no longer exist ([[elves]], [[giants]], [[dwarfs]], [[merfolk]], and [[meninar]]). Humans eventually became the majority race, but along with the current chaotic climate and a healthy dose of ignorance, the other races are never fully safe from humanity. Other races, especially Jrel, are hunted for their fur or for use in slave labor, for captivity or freakshows, etc. Any non-human race outside their own habitat is likely to experience a lot of activity, whether it be curiosity, attacks, prejudice, etc.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that there were at one time many other races, which no longer exist ([[elves]], [[giants]], [[dwarfs]], [[merfolk]], and [[meninar]]). Humans eventually became the majority race, but along with the current chaotic climate and a healthy dose of ignorance, the other races are never fully safe from humanity. Other races, especially Jrel, are hunted for their fur or for use in slave labor, for captivity or freakshows, etc. Any non-human race outside their own habitat is likely to experience a lot of activity, whether it be curiosity, attacks, prejudice, etc.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is always room for new races in the setting, though it should be noted that if you decide to create a new race in the current time period, you have to account for their location, along with why no one has heard of them until recently, etc. You also have to consider their relationships with other races, especially humans. The Vurg seem to be the only race that isn&amp;#039;t worried about human aggression.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There is always room for new races in the setting, though it should be noted that if you decide to create a new race in the current time period, you have to account for their location, along with why no one has heard of them until recently, etc. You also have to consider their relationships with other races, especially humans. The Vurg seem to be the only race that isn&amp;#039;t worried about human aggression.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{Navbox Guide}}&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Guide]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Guide]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Castus</name></author>
	</entry>
	<entry>
		<id>http://everwind.jandenhale.com/index.php?title=Races_of_the_Everwind_Universe&amp;diff=23970&amp;oldid=prev</id>
		<title>Castus at 00:36, 11 May 2022</title>
		<link rel="alternate" type="text/html" href="http://everwind.jandenhale.com/index.php?title=Races_of_the_Everwind_Universe&amp;diff=23970&amp;oldid=prev"/>
		<updated>2022-05-11T00:36:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:36, 11 May 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The races in the Everwind universe are a diverse amalgamation of culture, disposition, build, and appearance. The major races are listed here as a reference guide, though when in doubt, simply use human characters, as the other races are rare. Each race also has strengths and limitations. For example, [[Jrel]] make better brawlers and warriors due to their tremendous strength, but they’re not very good at using ranged weapons. They and [[Attawa]] do not have a good understanding of technology. Attawa are well-suited for outlaw behavior, being good at sleight of hand, but they are terrible at sailing and don’t like cold climates. [[Vurg]] are extremely fast creatures, but they possess no tact, so you would not want one speaking to a hostage negotiator. Even though many inhabitants have likely heard tell of a particular non-human species, chances are higher that they have never seen one in real life. Well-traveled characters, however, might have a different experience.    &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The races in the Everwind universe are a diverse amalgamation of culture, disposition, build, and appearance. The major races are listed here as a reference guide, though when in doubt, simply use human characters, as the other races are rare. Each race also has strengths and limitations. For example, [[Jrel]] make better brawlers and warriors due to their tremendous strength, but they’re not very good at using ranged weapons. They and [[Attawa]] do not have a good understanding of technology. Attawa are well-suited for outlaw behavior, being good at sleight of hand, but they are terrible at sailing and don’t like cold climates. [[Vurg]] are extremely fast creatures, but they possess no tact, so you would not want one speaking to a hostage negotiator. Even though many inhabitants have likely heard tell of a particular non-human species, chances are higher that they have never seen one in real life. Well-traveled characters, however, might have a different experience.    &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that there were at one time many other races, which no longer exist (elves, giants, dwarfs, merfolk, and [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cauthrians&lt;/del&gt;]]). Humans eventually became the majority race, but along with the current chaotic climate and a healthy dose of ignorance, the other races are never fully safe from humanity. Other races, especially Jrel, are hunted for their fur or for use in slave labor, for captivity or freakshows, etc. Any non-human race outside their own habitat is likely to experience a lot of activity, whether it be curiosity, attacks, prejudice, etc.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that there were at one time many other races, which no longer exist (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;elves&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;giants&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;dwarfs&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;merfolk&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;, and [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meninar&lt;/ins&gt;]]). Humans eventually became the majority race, but along with the current chaotic climate and a healthy dose of ignorance, the other races are never fully safe from humanity. Other races, especially Jrel, are hunted for their fur or for use in slave labor, for captivity or freakshows, etc. Any non-human race outside their own habitat is likely to experience a lot of activity, whether it be curiosity, attacks, prejudice, etc.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes on New Races==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes on New Races==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Castus</name></author>
	</entry>
	<entry>
		<id>http://everwind.jandenhale.com/index.php?title=Races_of_the_Everwind_Universe&amp;diff=20759&amp;oldid=prev</id>
		<title>Castus at 03:46, 26 June 2021</title>
		<link rel="alternate" type="text/html" href="http://everwind.jandenhale.com/index.php?title=Races_of_the_Everwind_Universe&amp;diff=20759&amp;oldid=prev"/>
		<updated>2021-06-26T03:46:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:46, 26 June 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The races in the Everwind universe are a diverse amalgamation of culture, disposition, build, and appearance. The major races are listed here as a reference guide, though when in doubt, simply use human characters, as the other races are rare. Each race also has strengths and limitations. For example, [[Jrel]] make better brawlers and warriors due to their tremendous strength, but they’re not very good at using ranged weapons. They and [[Attawa]] do not have a good understanding of technology. Attawa are well-suited for outlaw behavior, being good at sleight of hand, but they are terrible at sailing and don’t like cold climates. [[Vurg]] are extremely fast creatures, but they possess no tact, so you would not want one speaking to a hostage negotiator. Even though many inhabitants have likely heard tell of a particular non-human species, chances are higher that they have never seen one in real life. Well-traveled characters, however, might have a different experience.    &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The races in the Everwind universe are a diverse amalgamation of culture, disposition, build, and appearance. The major races are listed here as a reference guide, though when in doubt, simply use human characters, as the other races are rare. Each race also has strengths and limitations. For example, [[Jrel]] make better brawlers and warriors due to their tremendous strength, but they’re not very good at using ranged weapons. They and [[Attawa]] do not have a good understanding of technology. Attawa are well-suited for outlaw behavior, being good at sleight of hand, but they are terrible at sailing and don’t like cold climates. [[Vurg]] are extremely fast creatures, but they possess no tact, so you would not want one speaking to a hostage negotiator. Even though many inhabitants have likely heard tell of a particular non-human species, chances are higher that they have never seen one in real life. Well-traveled characters, however, might have a different experience.    &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that there were at one time many other races, which no longer exist (elves, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;goblins&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;etc.&lt;/del&gt;). Humans eventually became the majority race, but along with the current chaotic climate and a healthy dose of ignorance, the other races are never fully safe from humanity. Other races, especially Jrel, are hunted for their fur or for use in slave labor, for captivity or freakshows, etc. Any non-human race outside their own habitat is likely to experience a lot of activity, whether it be curiosity, attacks, prejudice, etc.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note that there were at one time many other races, which no longer exist (elves, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;giants&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dwarfs, merfolk, and [[Cauthrians]]&lt;/ins&gt;). Humans eventually became the majority race, but along with the current chaotic climate and a healthy dose of ignorance, the other races are never fully safe from humanity. Other races, especially Jrel, are hunted for their fur or for use in slave labor, for captivity or freakshows, etc. Any non-human race outside their own habitat is likely to experience a lot of activity, whether it be curiosity, attacks, prejudice, etc.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes on New Races==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes on New Races==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Castus</name></author>
	</entry>
	<entry>
		<id>http://everwind.jandenhale.com/index.php?title=Races_of_the_Everwind_Universe&amp;diff=17878&amp;oldid=prev</id>
		<title>Castus: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="http://everwind.jandenhale.com/index.php?title=Races_of_the_Everwind_Universe&amp;diff=17878&amp;oldid=prev"/>
		<updated>2021-05-21T02:05:56Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:05, 21 May 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Castus</name></author>
	</entry>
	<entry>
		<id>http://everwind.jandenhale.com/index.php?title=Races_of_the_Everwind_Universe&amp;diff=17877&amp;oldid=prev</id>
		<title>en&gt;Jundie: Created page with &quot;The races in the Everwind universe are a diverse amalgamation of culture, disposition, build, and appearance. The major races are listed here as a reference guide, though when...&quot;</title>
		<link rel="alternate" type="text/html" href="http://everwind.jandenhale.com/index.php?title=Races_of_the_Everwind_Universe&amp;diff=17877&amp;oldid=prev"/>
		<updated>2016-01-08T17:11:46Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The races in the Everwind universe are a diverse amalgamation of culture, disposition, build, and appearance. The major races are listed here as a reference guide, though when...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The races in the Everwind universe are a diverse amalgamation of culture, disposition, build, and appearance. The major races are listed here as a reference guide, though when in doubt, simply use human characters, as the other races are rare. Each race also has strengths and limitations. For example, [[Jrel]] make better brawlers and warriors due to their tremendous strength, but they’re not very good at using ranged weapons. They and [[Attawa]] do not have a good understanding of technology. Attawa are well-suited for outlaw behavior, being good at sleight of hand, but they are terrible at sailing and don’t like cold climates. [[Vurg]] are extremely fast creatures, but they possess no tact, so you would not want one speaking to a hostage negotiator. Even though many inhabitants have likely heard tell of a particular non-human species, chances are higher that they have never seen one in real life. Well-traveled characters, however, might have a different experience.   &lt;br /&gt;
&lt;br /&gt;
Note that there were at one time many other races, which no longer exist (elves, goblins, etc.). Humans eventually became the majority race, but along with the current chaotic climate and a healthy dose of ignorance, the other races are never fully safe from humanity. Other races, especially Jrel, are hunted for their fur or for use in slave labor, for captivity or freakshows, etc. Any non-human race outside their own habitat is likely to experience a lot of activity, whether it be curiosity, attacks, prejudice, etc. &lt;br /&gt;
&lt;br /&gt;
==Notes on New Races==&lt;br /&gt;
There is always room for new races in the setting, though it should be noted that if you decide to create a new race in the current time period, you have to account for their location, along with why no one has heard of them until recently, etc. You also have to consider their relationships with other races, especially humans. The Vurg seem to be the only race that isn&amp;#039;t worried about human aggression. &lt;br /&gt;
&lt;br /&gt;
{{Navbox Guide}}&lt;br /&gt;
[[Category:Guide]]&lt;/div&gt;</summary>
		<author><name>en&gt;Jundie</name></author>
	</entry>
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